277 lines
6.0 KiB
Lua

data:extend({{
name = "NE_Alien_Artifacts",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-a1[Artifacts]",
per_user = false
},
-------
--Alien Artifacts turn into worms...
-------
{
name = "NE_Alien_Artifact_Eggs",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-a2[Artifacts]",
per_user = false
},
{
name = "NE_Scorched_Earth",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-b[Scorched_Earth]",
per_user = false
},
{
name = "NE_Burning_Buildings",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-c[Burning_Buildings]",
per_user = false
},
{
name = "NE_Remove_Blood_Spatter",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-e[Remove_Blood_Spatter]",
per_user = false
},
{
name = "NE_Remove_Vanilla_Spawners",
type = "bool-setting",
setting_type = "startup",
default_value = false,
order = "a[modifier]-f[NE_Remove_Vanilla_Spawners]",
per_user = false
},
{
name = "NE_Adjust_Vanilla_Worms",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-g[NE_Adjust_Vanilla_Worms]",
per_user = false
},
--- Spawners and Unit Removal
{
name = "NE_Blue_Spawners",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-h[NE_Blue_Spawners-0]",
per_user = false
},
{
name = "NE_Biter_Breeder",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-h[NE_Blue_Spawners-1]",
per_user = false
},
{
name = "NE_Spitter_Breeder",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-h[NE_Blue_Spawners-2]",
per_user = false
},
{
name = "NE_Red_Spawners",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-i[NE_Red_Spawners-0]",
per_user = false
},
{
name = "NE_Biter_Fire",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-i[NE_Red_Spawners-1]",
per_user = false
},
{
name = "NE_Spitter_Fire",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-i[NE_Red_Spawners-2]",
per_user = false
},
{
name = "NE_Green_Spawners",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-j[NE_Green_Spawners-0]",
per_user = false
},
{
name = "NE_Biter_Fast",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-j[NE_Green_Spawners-1]",
per_user = false
},
{
name = "NE_Spitter_Ulaunch",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-j[NE_Green_Spawners-2]",
per_user = false
},
{
name = "NE_Yellow_Spawners",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-k[NE_Yellow_Spawners-0]",
per_user = false
},
{
name = "NE_Biter_Wallbreaker",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-k[NE_Yellow_Spawners-1]",
per_user = false
},
{
name = "NE_Spitter_Webshooter",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-k[NE_Yellow_Spawners-2]",
per_user = false
},
{
name = "NE_Pink_Spawners",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-l[NE_Pink_Spawners-0]",
per_user = false
},
{
name = "NE_Biter_Tank",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-l[NE_Pink_Spawners-1]",
per_user = false
},
{
name = "NE_Spitter_Mine",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-l[NE_Pink_Spawners-2]",
per_user = false
},
----- Use Alternative Graphics
{
name = "NE_Alternative_Graphics",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-m1[NE_Alternative_Graphics]",
per_user = false
},
---------
{
name = "NE_Flying_Units",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-m2[NE_Flying_Units]",
per_user = false
},
--------- Blood Spatter removal to increase performance
{
name = "NE_Blood_Removal",
type = "bool-setting",
setting_type = "startup",
default_value = false,
order = "a[modifier]-m3[NE_Blood_Removal]",
per_user = false
},
----------------------------------------
{
name = "NE_Challenge_Mode",
type = "bool-setting",
setting_type = "startup",
default_value = false,
order = "a[modifier]-m4[NE_Challenge_Mode]",
per_user = false
},
{
name = "NE_Remove_Biter_Search",
type = "bool-setting",
setting_type = "runtime-global",
default_value = false,
order = "a[modifier]-n[NE_Remove_Biter_Search]",
--per_user = false
},
{
name = "NE_Expansion_Management",
type = "bool-setting",
setting_type = "startup",
default_value = true,
order = "a[modifier]-o[NE_Expansion_Management]",
per_user = false
},
{
name = "NE_Difficulty",
type = "int-setting",
setting_type = "startup",
default_value = 1,
maximum_value = 5,
minimum_value = 1,
allowed_values = { 1, 2, 3, 4, 5 },
order = "a[modifier]-q[Difficulty]",
per_user = false
},
{
name = "NE_Starting_Evolution",
type = "int-setting",
setting_type = "startup",
default_value = 0,
maximum_value = 100,
minimum_value = 0,
order = "a[modifier]-r[NE_Starting_Evolution]",
per_user = false
},
{
name = "NE_QC_Mode",
type = "bool-setting",
setting_type = "runtime-global",
default_value = false,
order = "a[modifier]-xxxx[NE_QC_Mode]",
--per_user = false
}
})