195 lines
8.5 KiB
Plaintext
195 lines
8.5 KiB
Plaintext
---------------------------------------------------------------------------------------------------
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Version: 1.1.6
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Date: 01. 01. 2023
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Changes:
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- Added prerequisites for techs that require water when burner power phase is enabled #38
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- Science pack productivity changes: #68
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- Allowed for Alien science pack
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- Disallowed for Gold science pack
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Version: 1.1.5
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Date: 06. 06. 2022
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Changes:
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- Only check vehicle-roboport-equipment-2 if bobvehicleequipment is enabled #4
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- Tidied up technology prerequisites #12
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Version: 1.1.3
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Date: 09. 04. 2021
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Changes:
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- Checks if vehicle-roboport-equipment-2 exists.
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Version: 1.1.2
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Date: 06. 12. 2020
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Bugfixes:
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- Fixed old technology name references.
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Version: 1.1.1
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Date: 26. 11. 2020
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Changes:
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- Changed checks for alloy-processing-1 to alloy-processing
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- Added an check for steam inserter, and locks it behind steam power technology.
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Version: 1.1.0
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Date: 25. 11. 2020
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Info:
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- Updated to work with Factorio 1.1
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Version: 1.0.0
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Date: 16. 08. 2020
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Changes:
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- Fixed Burner lab entity icon.
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Version: 0.18.3
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Date: 22. 03. 2020
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Changes:
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- Removed character-logistic-slots and character-logistic-trash-slots technology references from science pack changes.
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Version: 0.18.2
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Date: 17. 03. 2020
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Changes:
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- Added DiscoScience compatabillity
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Version: 0.18.1
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Date: 12. 03. 2020
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Changes:
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- Added Fast/Express inserter prerequisite to Advanced lab and Logistic science pack technologies as appropriate
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- Added Zinc processing prerequisite to Logistic science pack technology.
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Bugfixes:
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- Fixed steam power technology icon.
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Version: 0.18.0
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Date: 23. 01. 2020
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Info:
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- Updated to work with Factorio 0.18
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Changes:
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- Added a little more AAI Industry compatabillity.
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- Change all recipe enabled = "false" lines to enabled = false
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Bugfixes:
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- Fixed science pack icon update
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Balancing:
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- Utility science now costs Lithium-Ion battery instead of Silver-zinc
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Version: 0.17.6
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Date: 27. 06. 2019
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Changes:
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- Changed internal name of burner lab from bob-burner-lab to burner-lab
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- Lab now costs a burner lab to build.
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Version: 0.17.5
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Date: 24. 06. 2019
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Bugfixes:
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- Fixed that a few recipes were still enabled when they shouldn't have been in burner stage (needs library update)
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Version: 0.17.4
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Date: 23. 06. 2019
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Changes:
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- made adding the Logistic science pack "safe" (won't add it if it is already on the lab)
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- Updated lab graphics and include HR version.
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Features:
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- Added "Burner stage" option.
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- Burner stage adds steam science pack and burner lab.
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- Burner stage locks boiler behind new Steam power technology
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- Burner stage locks Steam engine and all entities that require Electricity behind new Electricity technology.
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- Burner stage also adds new technology to unlock the Automation science pack and electric powered lab.
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- Burner stage also adds all appropriate prerequisites to base game and bob's mods technologies.
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Version: 0.17.3
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Date: 01. 05. 2019
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Changes:
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- updated personal-roboport-equipment-2 for 0.17.35 changes
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Version: 0.17.2
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Date: 11. 03. 2019
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Bugfixes:
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- fix Productivity science pack requirement
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Changes:
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- changed logistic trash slots technology to use Logistic science pack
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- Same to personal/vehicle roboport 2
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- Utility science pack gives 4 items per cycle over 28 seconds
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Version: 0.17.1
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Date: 02. 03. 2019
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Balancing:
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- Science pack cost balance.
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- Chemical changed to 14 seconds for 2 packs, same recipe.
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- Logistics now costs 2 brass chests instead of 1 steel chest.
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- Utility now costs 6 processing units instead of 2.
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Changes:
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- Production science pack now costs assembling machine 2 instead of 3, and chemical plant instead of mining drill.
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Version: 0.17.0
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Date: 26. 02. 2019
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Info:
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- Updated to work with Factorio 0.17
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Changes:
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- Science pack rename and ingredient change to account for 0.17 changes
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Version: 0.16.6
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Date: 10. 06. 2018
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Changes:
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- Replacing the science pack icons sets icon_size too
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Version: 0.16.5
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Date: 04. 04. 2018
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Changes:
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- Changed science pack colour change default to false
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- Updated the locale entries for science pack remaining amount.
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Version: 0.16.4
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Date: 30. 03. 2018
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Changes:
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- Change science pack colour order to yellow, red, blue, purple, green. (optional)
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Version: 0.16.3
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Date: 15. 03. 2018
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Changes:
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- Fixed Logistic science pack requiring wrong inserter.
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Version: 0.16.2
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Date: 10. 03. 2018
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Changes:
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- Replaced Express inserter as possibility for Logistics science pack with express filter inserter.
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Version: 0.16.1
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Date: 20. 02. 2018
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Bugfixes:
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- Changed Science pack gold item to require alien science to exist. (recipe already required it)
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Features:
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- Added global bobmods.tech
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Version: 0.16.0
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Date: 19. 12. 2017
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Info:
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- Updated to work with Factorio 0.16
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Changes:
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- the icon_size fix!
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- The "Battery -> Electric engine unit -> Electric mining drill -> Battery" swap around on the High-tech, Production and 3rd science packs is always done, rather than being dependant on Lithium Ion Battery.
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- Science pack 3 recipe gives 2 packs now.
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Version: 0.15.3
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Date: 14. 05. 2017
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Changes:
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- Adjusted Logistic science pack to take the same time as production/high-tech science packs, and give 2 per run.
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Bugfixes:
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- Fixed braking force science pack replacement.
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Version: 0.15.2
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Date: 10. 05. 2017
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Changes:
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- Added a lot of tech overrides for logistic science pack
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Version: 0.15.1
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Date: 10. 05. 2017
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Balancing:
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- rebalanced logistics pack to be of science pack 4 tier(like productivity), instead of 2.5
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---------------------------------------------------------------------------------------------------
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Version: 0.15.0
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Date: 08. 05. 2017
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Info:
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- Updated to work with Factorio 0.15
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Changes:
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- re-added alien science pack
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- Advanced lab is now just a faster lab, no extra science packs
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- Science pack 4 removed
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- Logistics science pack added
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