39 lines
1.0 KiB
Lua
39 lines
1.0 KiB
Lua
local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ game.reload_script()
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for index, force in pairs(game.forces) do
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local technologies = force.technologies
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local recipes = force.recipes
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if game.technology_prototypes["bi-tech-coal-processing-1"] then
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if game.item_prototypes["wood-bricks"] then
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if recipes["bi-wood-fuel-brick"] then
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recipes["bi-wood-fuel-brick"].enabled = true
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recipes["bi-wood-fuel-brick"].reload()
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end
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if recipes["bi-solid-fuel"] then
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recipes["bi-solid-fuel"].enabled = true
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recipes["bi-solid-fuel"].reload()
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end
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end
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end
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if game.technology_prototypes["bi-tech-coal-processing-2"] and
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recipes["bi-pellet-coke"] then
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recipes["bi-pellet-coke"].enabled = true
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recipes["bi-pellet-coke"].reload()
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end
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if game.technology_prototypes["bi-tech-bio-farming"] and
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recipes["bi-woodpulp"] then
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recipes["bi-woodpulp"].enabled = true
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recipes["bi-woodpulp"].reload()
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end
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force.reset_recipes()
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force.reset_technologies()
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end
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