463 lines
22 KiB
Plaintext
463 lines
22 KiB
Plaintext
---------------------------------------------------------------------------------------------------
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Version: 0.6.20
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Date: 01.01.2023
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Changes:
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- Changed the ingredient tier of some buildings (674)
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- Blast furnace 1, 2
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- Casting machine 1, 2
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- Chemical furnace 1
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- Induction furnace 1, 2
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- Ore processing machine
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- Pellet press
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- Powder mixer
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- Removed Glowing hot iron plates
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- Disabled Solder mixture, unless using Component overhaul from Angel's Industries
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- Changed the science pack tier of some techs
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- Advanced steel smelting and casting 1 - 3
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- Advanced tungsten smelting and casting 1 - 2
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- Split techs Advanced iron casting 3 (805)
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- Split tech Advanced steel casting 3
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- Changed smelting tech tiers (841)
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- Nitinol moved up
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- Nickel moved up
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- Silicon moved up
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- Manganese moved down
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- Set minimum building tiers for all recipes (841)
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- Added Sintering oven 5 (841)
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- Hid Chemical furnace 1 in Special vanilla mode (841)
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- Hid Sintering overn 1 - 3 when not using Components overhaul (841)
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- Standardized science pack counts for smelting techs (841)
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- Removed empty Chemical Processing techs from Bob's (550)
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Bugfixes:
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- Fixed tech prerequisites for Batteries 3 tech from bobplates (799)
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- Moved the silver oxide recipe to be used in a powder mixer
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- Fixed machine output arrows (839)
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---------------------------------------------------------------------------------------------------
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Version: 0.6.19
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Date: 06.06.2022
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Changes:
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- Removed the obsolete ingredient_count limitation on all smelting buildings (763)
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- Disabled Ammonium chloride gas when platinum is disabled (769)
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- Added build and mining sounds to concrete brick tiles (776)
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- Streamlined steel smelting technology (779, 780)
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---------------------------------------------------------------------------------------------------
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Version: 0.6.18
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Date: 19.12.2021
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Changes:
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- Changed recipe categories to appropriate powder mixing tier requirements (673)
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Bugfixes:
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- Fixed bug with Iron hot plate was not a 1:1 ratio to Iron plate with bobs mods (666)
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- Fixed Tungsten Oxide used the wrong icon when bobs mods are present (688)
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- Fixed Lead sheet roll casting 2 had 2 technologies unlocking it (700)
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- Hide Sintering Ovens when they are unused (691)
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---------------------------------------------------------------------------------------------------
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Version: 0.6.17
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Date: 10.08.2021
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Bugfixes:
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- Fixed iron and copper ore could not be smelted to plates directly in special vanilla mode
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- Fixed iron casting prerequisites in special vanilla mode (614)
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- Fixed tier numbers cobalt oxide recipes were misaligned in some configurations
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- Fixed tier numbers on zinc oxide recipes were incorrect and obsolete in some configurations
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- Tweaked coolant filtering crafting times to help differentiate the two paths more (568)
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- Balanced chrome smelting ratio's to not be sodium/sulfur positive (579)
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- Fixed stack size of silicon powder when bobs mods are enabled (642)
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- Removed productivity and reduced crafting time of the silicon powder recipe when playing
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with bobs mods (642)
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---------------------------------------------------------------------------------------------------
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Version: 0.6.16
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Date: 31.05.2021
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Bugfixes:
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- Fixed bobs electronic circuit board did not use silver wire
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- Various instances of recipes calling for hidden angels plate versions instead of bobs
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- Hide silver direct smelting from silver ore (not used at the game start)
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- Moved glass fiber coil to glass smelting 2 in some cases
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---------------------------------------------------------------------------------------------------
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Version: 0.6.15
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Date: 26.05.2021
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Changes:
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- Split smelting technologies in two parts: (498)
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- Smelting to ingots, faster tech progress to allow additional mid-tier improvements
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- Casting to usable products (plates, wires, rods), similar tech progress as before
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- Added new graphics to
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- technology,
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- processed metals, pellets, powder,
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- ingots, molted metals,
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- metal rolls and metal wire coils.
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- Tweaked some technology tree prerequisites as cleanup (428)
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- Disabled some ore to plate smelting recipes to enforce angels metallurgy smelting (456, 329)
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- Updated electronics to not rely on steel processing if bobs is installed (550, 583)
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- Changed and expanded locale strings and text descriptions (489)
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- Removed angels iron rod (in favour of the vanilla iron stick) (484,485)
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- Moved Bobs advanced alloys into angels smelting buildings and removed bobs chemical furnaces (328)(334)
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- Red/green wires now use Tin wire instead of Copper wire when possible (115)
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- Circuits now require silver/gold when applicable (115)
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Bugfixes:
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- Fixed rod stack converting recipes could not use productivity modules
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- Fixed bronze and brass smelting missed some prerequisites (551)
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- Fixed stack size of iron, copper and steel plates
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---------------------------------------------------------------------------------------------------
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Version: 0.6.14
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Date: 26.11.2020
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Changes:
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- Updated to factorio version 1.1
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- Kirazy's rework of lighting for smelting structures (465)
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Bugfixes:
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- Technology icon size updates
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---------------------------------------------------------------------------------------------------
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Version: 0.6.13
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Date: 16.11.2020
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Changes:
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- Heat shielding tiles from bob revamp are now made in sintering oven
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Bugfixes:
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- Fixed blue circuits depended on purple science (424)
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- Revised many inconsistencies in technology dependencies (428)
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- Fixed some technologies had hidden prerequisites in special vanilla mode (442)
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- Fixed thorium ore on belts did have the wrong color when playing with bobs mods (436)
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---------------------------------------------------------------------------------------------------
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Version: 0.6.12
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Date: 29.10.2020
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Changes:
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- Added Cobalt oxide from Cobalt ore (397)
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- Added Zinc oxide from Zinc ore (397)
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- Added Manganese oxide from Processed manganese (397)
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- Added HQ graphics to the following machines, and tweaked their sounds: (404)
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- Ore processor, Pellet press, Powder mixer, Blast furnace, Chemical furnace
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- Induction furnace, Casting machine, Strand casting machine, Sintering oven
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- Cooling tower
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- Added early game steel recipe that does not require oxygen (321)
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Bugfixes:
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- Increased base_area on the fluid output of the casting machines (362)
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- Added some missing tech prerequisites and science tier upgrades (410)
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---------------------------------------------------------------------------------------------------
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Version: 0.6.11
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Date: 20.08.2020
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Changes:
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- Updated to base game 1.0
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- Mold creation now use a resin dummy instead of the iron motor casing (356)
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Bugfixes:
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- Fixed steel smelting 2 could not be researched in some cases
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---------------------------------------------------------------------------------------------------
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Version: 0.6.10
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Date: 17.07.2020
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Changes:
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- Made localisation conform with base game (342)
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- Some work on tiles:
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- Renamed the clay (cardboard) tile to "Clay path" instead of "Clay brick"
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- Lowered the walking boost on clay brick tile from 130% (equivalent to stone) to 125%
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- Renamed the concrete brick tile (tutorial grid) to "Concrete slab (grid)"
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- Added a walking boost of 155% (slightly more than concrete) on rhz concrete brick tiles
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- Reinforced concrete bricks will guaranteed clear all decorations underneath, while the
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regular version only has a chance of doing so, similar to the concrete flooring in the
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base game.
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Bugfixes:
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- Induction furnace will now always show the tinting on the ingots, even when it is idling
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---------------------------------------------------------------------------------------------------
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Version: 0.6.9
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Date: 10.07.2020
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Changes:
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- Tweaked limit temperatures on coolant cooling so any coolant temperature can be cooled,
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it should still work the same, but in cases you accidently mix fluids, you can now
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cool any temperature down.
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Bugfixes:
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- Fixed drawing box of the cooling tower being too small (282)
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- Fixed smelting showed a lot of useless ores in special vanilla (294)
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- Fixed the Fouled Reusable Mold was visible when it was not used
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- Fixed bobs version of tunstic acid barreling recipe was still available
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- Fixed disabled fluids would still have barreling recipes
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- Added some missing key technology prerequisites
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---------------------------------------------------------------------------------------------------
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Version: 0.6.8
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Date: 01.06.2020
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Bugfixes:
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- Fixed silicon/quartz ore was enabled when bob electronics is enabled without bobplates (257)
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- Fixed tinned copper wire was enabled when bob electronics is enabled without bobplates (257)
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- Fixed gilded copper wire was enabled when bob electronics is enabled without bobplates (257)
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---------------------------------------------------------------------------------------------------
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Version: 0.6.7
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Date: 29.05.2020
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Changes:
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- Properly use name, amount in result and ingredient prototypes
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- Removed productivity from copper wire, as productivity is achieved by making cable coils
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- Fixed reuseable mold cleaning recipe was unlocked when not playing with the components
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---------------------------------------------------------------------------------------------------
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Version: 0.6.6
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Date: 20.04.2020
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Bugfixes:
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- Replaced the tutorial grid with the duplicated concrete brick tiles #198 (tutorial grid
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doesn't remember hidden tiles, so now underlying tile is grass-1)
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- Special vanilla:
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- Fixed steel processing tech research
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---------------------------------------------------------------------------------------------------
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Version: 0.6.5
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Date: 12.04.2020
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Changes:
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- Swapped the Iron Hydroxide out in the single-use mold to give slag instead, Iron Hydroxide
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is not returnable to iron ingots till production science (or blue tech) so it would be a
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new mid game sodium hydroxide
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- Concrete Brick and Reinforced Concrete Brick now lay tutorial grid tiles
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Bugfixes:
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- Fixed cycle in steel molding production
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---------------------------------------------------------------------------------------------------
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Version: 0.6.4
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Date: 02.04.2020
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Changes:
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- Changed the name from Non Expendable mold to Reusable Mold
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- Added basic recipe tints to the induction furnace + recipes
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- Changed stack size of pavement items to use refinings setting (was 1000, now 200 by default)
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Bugfixes:
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- Fixed Concrete Brick and Reinforced Concrete Brick couldn't be placed next to water
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- Ensures iron-rods are properly updated/disabled when need be #154
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---------------------------------------------------------------------------------------------------
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Version: 0.6.3
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Date: 24.03.2020
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Changes:
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- Make buildings upgradeable #119
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Bugfixes:
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- Fixed wire recipes from plates could not be made in bobs electronics assembler
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- Fixed temperatures on molten liquids
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---------------------------------------------------------------------------------------------------
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Version: 0.6.2
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Date: 20.03.2020
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Changes:
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- Moved the unlocks for the molds further away:
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- Expendable Mold from Metallurgy 1 to Stone Smelting 1
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- Non-expendable Mold from Metallurgy 2 to Stone Smelting 2
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- Steel smelting 1 now prerequisites on steel processing
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- Added higher quality fluid icons
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- Moved angels glass fiber coil unlock from glass 3 to glass 1 tech
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Bugfixes:
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- Fixed solder mixture was unlocked from the start
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- Fixed tungsten smelting 1 and 2 did not have cobalt and nickel smelting prerequisites
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- Reinforced concrete bricks use steel rods when these are present (used steel plates before)
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---------------------------------------------------------------------------------------------------
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Version: 0.6.1
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Date: 22.02.2020
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Changes:
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- Updated emission data, so it now shows in the ingame tooltips (and activates)
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- Changes the smelting recipe generation to be more flexible and dynamic
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- Added powder recipe for Aluminium, Gold, Lead, Manganese, Platinum, Silver, Tin, Titanium, Zinc
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- Added roll recipes for Chrome, Cobalt, Gold, Lead, Manganese, Nickel, Platinum, Silver, Tin
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- Changed bobs powdered silicon icon for angels version for consistency
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- Updated bobs silver oxide icon to be consistent with angels icons
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- Renamed Powdered Tungsten to Tungsten Powder to be in line with other angel powders
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- Added a steel rod from steel plate recipe and moved steel rod stacks further down the tech tree
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- Added silicon wafer item and recipe, also affects bobs silicon wafer yield to be consistent
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- Added a basic solder wire recipe to counteract the need of oxygen to make solder early game
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- Added separate solder smelting technology icon (was using the one from zinc smelting before)
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Bugfixes:
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- Fixed the icon on the gold wire recipe
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- Fixed missing localisation on steel rod stack (recipe)
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- Fixed casting machine tiers 2..4 not having an output fluid box
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- Fixed missing recipes for the molds
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---------------------------------------------------------------------------------------------------
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Version: 0.6.0
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Date: 09.02.2020
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Changes:
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- updated to 0.18
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- disabled bobs silver nitrate recipe
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- added a distinguishable icon for tungsten powder mixture versus the tungsten powder itself
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- replaces the solder (bob electronics) from solder plate with angels equivalent of solder
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Bugfixes:
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- fixed missing localisation on iron rod stack (recipe)
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- fixed recipe icon for fiberglass board
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---------------------------------------------------------------------------------------------------
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Version: 0.5.7
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Date: 26.04.2019
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Changes:
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- removed brass smelting as prerequisite to alloy processing
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---------------------------------------------------------------------------------------------------
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Version: 0.5.6
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Bugfixes:
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- temporary fix to an error with bobs mods
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---------------------------------------------------------------------------------------------------
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Version: 0.5.5
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Date: 26.04.2019
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Changes:
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- moved mono silicon 2 to casting machine and changed input from ingot to fluid silicon to be in line with the rest
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---------------------------------------------------------------------------------------------------
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Version: 0.5.4
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Bugfixes:
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- removed an now superfluous override causing an error
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---------------------------------------------------------------------------------------------------
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Version: 0.5.3
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Bugfixes:
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- moved silicon disabling code to the right place
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---------------------------------------------------------------------------------------------------
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Version: 0.5.2
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Bugfixes:
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- another fix to vanilla mode tech related
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---------------------------------------------------------------------------------------------------
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Version: 0.5.1
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Bugfixes:
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- fixed vanilla mode bug
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---------------------------------------------------------------------------------------------------
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Version: 0.5.0
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Changes:
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- updated to 0.17
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---------------------------------------------------------------------------------------------------
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Version: 0.4.6
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Bugfixes:
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- fixed vanilla mode bug
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---------------------------------------------------------------------------------------------------
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Version: 0.4.5
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Changes:
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- buffed glass smelting chains
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- buffed cooling tower recipes
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Bugfixes:
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- fixed vanilla mode not working
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---------------------------------------------------------------------------------------------------
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Version: 0.4.4
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Changes:
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- changed output amounts for solder to 1.5 per 10 molten (increased from 1 per 10 for regular casting and down from 2 per 10 for strand)
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- removed electrum recipes and techs because of changes to bobsplates
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---------------------------------------------------------------------------------------------------
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Version: 0.4.3
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Bugfixes:
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- removed upgrade from copper-smelting-1
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---------------------------------------------------------------------------------------------------
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Version: 0.4.2
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Changes:
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- added ingame changelog re-fromating the old changelog (thanks to vas for the hint and Warrie for reformatting them)
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- added item hide for wires not used with bobs only
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---------------------------------------------------------------------------------------------------
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Version: 0.4.2
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Bugfixes:
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- bugfixes
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---------------------------------------------------------------------------------------------------
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Version: 0.4.1
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Changes:
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- update to 0.16
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---------------------------------------------------------------------------------------------------
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Version: 0.3.12
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Changes:
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- shifted productivity for coils from strand casting to converting/cutting
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- strand casting with coolant received small productivity boost
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- shifted plate and wire items to the matching smelting tabs
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- changed nickel cathode recipe to chemical furnace
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- added recipe to void coolant to clarifier
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---------------------------------------------------------------------------------------------------
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Version: 0.3.11
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Changes:
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- changed coolant cycle: removed one intermediate recipe (will break current setups)
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- shifted metal mixing furnace to electronics tech
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- hide extra solder item if not used
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---------------------------------------------------------------------------------------------------
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Version: 0.3.10
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Changes:
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- added recipe for cooling down steam to water
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- changed crafting category for convertig cable coils to bobs electronic machines
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---------------------------------------------------------------------------------------------------
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Version: 0.3.9
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Changes:
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- added variable to coil to cable conversion recipe to not use it for handcrafting
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- changed steam temperature from cooling tower to 125, 150, 175 degrees
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---------------------------------------------------------------------------------------------------
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Version: 0.3.8
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Changes:
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- added coil to wire recipes to electronic assembly machines
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Bugfixes:
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- fixed an error in expensive strand casting recipes mk2
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---------------------------------------------------------------------------------------------------
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Version: 0.3.7
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Bugfixes:
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- fixed crafting time for updated recipes
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---------------------------------------------------------------------------------------------------
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Version: 0.3.6
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Changes:
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- added productivity limitations to additional recipes
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- removed bobs advanced solder recipe
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- converted recipes for buildings to use dynamic item progression
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- tweaked some recipes for buildings
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- added expensive recipes for all buildings
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- added expensive recipes for casting
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- adjusted vanilla-ish plate recipes to 4:3 ratio (iron, copper, lead, tin, glass, silver)
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- adjusted fluid colors to match plate colors
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- added solder coil
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Bugfixes:
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- fixed typo in brass and bronze recipe
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- removed double entries from technologies
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- fixed an error in one of the coolant recipes
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---------------------------------------------------------------------------------------------------
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Version: 0.3.5
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Changes:
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- removed barreling recipes for used and clean coolant
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- adjusted temperature windows for cooling recipes to be bigger
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---------------------------------------------------------------------------------------------------
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Version: 0.3.4
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Changes:
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- removed advanced metallurgy techs
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- added strand casting tech
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- added strand casting machine
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- added pulver metallurgy tech
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- added recipes for bob bronze, brass, electrum, invar, nitinol, cobalt-steel
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- added overrides for bobs smelting techs
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- added tier 2 strand casting (increased speed)
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- added cooling tower
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- added coolant tech
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---------------------------------------------------------------------------------------------------
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Version: 0.3.3
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Bugfixes:
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- minor bug fixes
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---------------------------------------------------------------------------------------------------
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Version: 0.3.2
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Changes:
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- increased compression of all pellets to be equal to 3 unprocessed ores
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- changed recipes to match changed pellet compression
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- doubled the compression of cable coils, changed recipes to match that
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- added cement processing
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- added glass processing
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---------------------------------------------------------------------------------------------------
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Version: 0.3.1
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Changes:
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- changed crafting category for titanium rolls to the casting machine
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- added hard dependency to bobplates
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Bugfixes:
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- fixed that the mod stopped listening to bobs cheaper steel with 0.15
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---------------------------------------------------------------------------------------------------
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Version: 0.3.0
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Changes:
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- update to 0.15
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---------------------------------------------------------------------------------------------------
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Version: 0.2.4
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Changes:
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- added tech prerequisites (from petrochem and refining)
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- hid additional items when used with bobs
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Bugfixes:
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- fixed blast furnace 1 and 2 recipes
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---------------------------------------------------------------------------------------------------
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Version: 0.2.3
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Changes:
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- changed plate icons
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Bugfixes:
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- added some missing powder recipes
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---------------------------------------------------------------------------------------------------
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Version: 0.2.2
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Changes:
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- changed all coil cutting recipes to only craftable in an assembler
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- added powder mixer machine
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- tweaking the chains and changed some recipes to different machines
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Bugfixes:
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- added localization string for steel, solder technologies, chemical furnace
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- fixed some of the recipes mentioned here
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---------------------------------------------------------------------------------------------------
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Version: 0.2.1
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Changes:
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- changed the overrides for the plates back
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- added recipes for coils to plates
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---------------------------------------------------------------------------------------------------
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Version: 0.2.0
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Changes:
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- rework to 0.2
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---------------------------------------------------------------------------------------------------
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Version: 0.1.4
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Bugfixes:
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- small fix to make it work with latest refining/petrochem
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---------------------------------------------------------------------------------------------------
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Version: 0.1.2
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Changes:
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- tweaked numbers for the recipes to be more like a 1 to 1 resource conversion
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- decreased power usage for blast furnace
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- increase pollution for blast furnace
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Bugfixes:
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- fixed silica smelting chain
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