34 lines
967 B
Lua

local UPGui = require("upgrade-planner/gui")
return {
["1.7.0"] = function()
game.print("Upgrade to version 1.7.0 of Upgrade Planner")
global.current_config = {}
for player_name, config in pairs(global.config) do
global.current_config[game.players[player_name].index] = config
end
global.config = nil
local temp_storage_index = global.storage_index
global.storage_index = {}
for player_name, index in pairs(temp_storage_index) do
global.storage_index[game.players[player_name].index] = index
end
local temp_storage = global.storage
global.storage = {}
for player_name, storage in pairs(temp_storage) do
global.storage[game.players[player_name].index] = storage
end
global.default_bot = {}
for index, player in pairs(game.players) do
global.default_bot[index] = global.default_bot[index] or false
UPGui.open_frame(player)
UPGui.open_frame(player)
end
end,
}