222 lines
5.0 KiB
Lua

mod_gui = require("mod-gui")
heliPadSelectionGui =
{
prefix = "heli_heliPadSelectionGui_",
new = function(mgr, p)
obj =
{
valid = true,
manager = mgr,
player = p,
guiElems =
{
parent = mod_gui.get_frame_flow(p),
},
prefix = "heli_heliPadSelectionGui_",
}
setmetatable(obj, {__index = heliPadSelectionGui})
obj:buildGui()
return obj
end,
destroy = function(self)
self.valid = false
if self.guiElems.root and self.guiElems.root.valid then
self.guiElems.root.destroy()
end
end,
OnGuiClick = function(self, e)
local name = e.element.name
if name:match("^" .. self.prefix .. "cam_%d+$") then
self:OnCamClicked(e)
elseif name == self.prefix .. "rootFrame" and e.button == defines.mouse_button_type.right then
self.manager:OnChildEvent(self, "cancel")
end
end,
OnCamClicked = function(self, e)
if e.button == defines.mouse_button_type.left then
local camID = tonumber(e.element.name:match("%d+"))
local cam = searchInTable(self.guiElems.cams, camID, "ID")
self.manager:OnChildEvent(self, "selectedPosition", cam.heliPad.baseEnt.position)
elseif e.button == defines.mouse_button_type.right then
local zoomMax = 1.0125
local zoomMin = 0.025
local zoomDelta = 0.5
if e.shift then
e.element.zoom = e.element.zoom * (1 + zoomDelta)
if e.element.zoom > zoomMax then
e.element.zoom = zoomMin
end
else
e.element.zoom = e.element.zoom * (1 - zoomDelta)
if e.element.zoom < zoomMin then
e.element.zoom = zoomMax
end
end
end
end,
OnHeliPadBuilt = function(self, heliPad)
if heliPad.baseEnt.force == self.player.force then
table.insert(self.guiElems.cams,
{
cam = self:buildCam(self.guiElems.camTable, self.curCamID, heliPad.baseEnt.position, self:getDefaultZoom()),
ID = self.curCamID,
heliPad = heliPad,
})
self.curCamID = self.curCamID + 1
self:setNothingAvailable(false)
end
end,
OnHeliPadRemoved = function(self, heliPad)
local i = searchIndexInTable(self.guiElems.cams, heliPad, "heliPad")
if i then
self.guiElems.cams[i].cam.destroy()
table.remove(self.guiElems.cams, i)
if #self.guiElems.cams == 0 then
self:setNothingAvailable(true)
end
end
end,
OnPlayerChangedForce = function(self, player)
if player == self.player then
self.guiElems.root.destroy()
self.guiElems = {parent = self.guiElems.parent}
self:buildGui()
end
end,
getDefaultZoom = function(self)
return self.player.mod_settings["heli-gui-heliPadSelection-defaultZoom"].value
end,
buildCam = function(self, parent, ID, position, zoom)
local padding = 8
local size = 210
local camSize = size - padding
local cam = parent.add
{
type = "camera",
name = self.prefix .. "cam_" .. tostring(ID),
position = position,
zoom = zoom,
tooltip = {"heli-gui-cam-tt"},
}
cam.style.top_padding = padding
cam.style.left_padding = padding
cam.style.minimal_width = camSize
cam.style.minimal_height = camSize
--[[
if hasController then
local label = cam.add
{
type = "label",
caption = " CONTROLLED",
}
label.style.font = "pixelated"
label.style.font_color = {r = 1, g = 0, b = 0}
end
]]
return cam
end,
setNothingAvailable = function(self, val)
local els = self.guiElems
if val and not els.nothingAvailable then
els.nothingAvailable = els.camTable.add
{
type = "label",
name = self.prefix .. "nothingAvailable",
caption = {"heli-gui-padSelection-noPadsAvailable"},
}
els.nothingAvailable.style.font = "default-bold"
els.nothingAvailable.style.font_color = {r = 1, g = 0, b = 0}
elseif not val and els.nothingAvailable then
els.nothingAvailable.destroy()
els.nothingAvailable = nil
end
end,
buildGui = function(self)
local els = self.guiElems
els.root = els.parent.add
{
type = "frame",
name = self.prefix .. "rootFrame",
caption = {"heli-gui-padSelection-frame-caption"},
style = "frame",
direction = "vertical",
tooltip = {"heli-gui-frame-tt"},
}
els.root.style.maximal_width = 1000
els.root.style.maximal_height = 700
els.scrollPane = els.root.add
{
type = "scroll-pane",
name = self.prefix .. "scroller",
}
els.scrollPane.style.maximal_width = 1000
els.scrollPane.style.maximal_height = 600
els.camTable = els.scrollPane.add
{
type = "table",
name = self.prefix .. "camTable",
column_count = 4,
}
els.camTable.style.horizontal_spacing = 10
els.camTable.style.vertical_spacing = 10
self.curCamID = 0
els.cams = {}
local hasCams = false
if global.heliPads then
for k, curPad in pairs(global.heliPads) do
if curPad.baseEnt.force == self.player.force then
hasCams = true
table.insert(els.cams,
{
cam = self:buildCam(els.camTable, self.curCamID, curPad.baseEnt.position, self:getDefaultZoom()),
ID = self.curCamID,
heliPad = curPad,
})
self.curCamID = self.curCamID + 1
end
end
end
if not hasCams then
self:setNothingAvailable(true)
end
end,
}