Aleksei-bird 7c9c708c92 Первый фикс
Пачки некоторых позиций увеличены
2024-03-01 20:54:33 +03:00

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Version: 1.3.21
Date: 2023-07-29
Bugfixes:
- Fixed and issue with powder processing tech updates
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Version: 1.3.20
Date: 2023-05-28
Bugfixes:
- More platinum fixes
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Version: 1.3.19
Date: 2023-04-18
Bugfixes:
- Fixed capitalisation on folder name breaking the mod on some OS
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Version: 1.3.18
Date: 2023-04-16
Features:
- Moved garden generation to farm 2 to allow earlier farming (Canisdirusleidy on forum)
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Version: 1.3.17
Date: 2023-04-16
Features:
- Fixed that depleted uranium recipes had no unlock
- Fixed dimethymercury from algae path
- General clean-ups and icon updates
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Version: 1.3.16
Date: 2021-08-10
Features:
- Updated to angels new patch (refining 0.12)
- Small tweaks and updates
- More properties cleaned up
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Version: 1.3.15
Date: 2021-05-27
Features:
- Removed superfluous setting regarding stack size for tiles.
- Actually taken care of in angelsrefining
- Piercing round tech fix
- Fixed angels special vanilla conditions
- Added Osmium Tipped Bullets as a use for Osmium
- More icon fixes
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Version: 1.3.14
Date: 2020-11-24
Features:
- Updated to version 1.1
- Tweaked the garden creation recipes to be researched a tad later
- when you first get access to soil and fertiliser
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Version: 1.3.13
Features:
- Quickpatch of Phosphoric acid recipe interferring with pyanodons variant
- (for those so inclined)
- Moved garden "spawning" from soil/fertiliser/fluid recipes to use the farm buildings
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Version: 1.3.12
Features:
- Adjusted the garden mutation recipes and added some garden generation recipes
- Delinked from bobmods, so this can be run in vanilla or pure angels
Bugfixes:
- File consolidation if items and recipes, too many single table files for my liking
- Fixed a few recipe order and icon issues
- Moved some things that should have been in the extended materials mod to not be in this one
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Version: 1.3.11
Features:
- Prepared for updates to angels industries
Bugfixes:
- Fixed that I was setting require behind mod checks potentially causing CRC fails in multiplayer
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Version: 1.3.10
Features:
- Updated number icons to reference angels refining not petrochem (in prep for incoming update)
- Added a setting to disable the centrifuges (if you want to use bobs instead)
- Removed a few group shuffling settings which should be redundant
- (may put them back in if needed)
- Updated armor location back to default if that setting is off
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Version: 1.3.9
Features:
- Updated the neurotoxin capsule to replicate the fog of the poison capsule
- Updated fluid icons and recipes to use Angel's(Santa's) new icon scripts
- Small fixes and clean-ups
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Version: 1.3.8
Features:
- Updated to work with angels updates
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Version: 1.3.7
Bugfixes:
- Fixed Missing localisation for the new Sluicer
- Fixed the pure sorting recipe times (properly this time)
- Updated to 0.18
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Version: 1.3.6
Bugfixes:
- Fixed an overzealous attempt at fixing setting callbacks in 1.3.5
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Version: 1.3.5
Bugfixes:
- Fixed the pure sorting recipe times (fix thanks to hexagonhexagon)
- I honestly thought this was already fixed
- Fixed setting call checks
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Version: 1.3.4
Bugfixes:
- Added thumbnail
- Fixed formatting of changelog
Features:
- Added T2 Sluicer
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Version: 1.3.3
Bugfixes:
- Fixed bug related to bobs equipment split from bob warfare
Features:
- Added a fix to de-couple from angels bioprocessing (not fully tested)
- Known problem: white phosphorus is used in smelting bronze, phosphoric acid is a dead end (for now)
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Version: 1.3.2:
Features:
- Updated for 0.17
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Version: 1.3.1:
Features:
- Added magnesium pure processing & a more intricate smelting process
- Thanks heaps to Pez for the input!
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Version: 1.3.0:
Features:
- Added advanced desalination recipes for collecting magnesium ore
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Version: 1.2.8
Bugfixes:
- Fixed cleanup toggles not working
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Version: 1.2.7:
Features:
- Added German locale thanks to Steino
- Accidentally released magnesium :P
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Version: 1.2.6
Bugfixes:
- Geniunely not sure if anything actually changed...
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Version: 1.2.5
Bugfixes:
- Bug fixes
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Version: 1.2.4:
Features:
- Added support for productivity effects
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Version: 1.2.3
Bugfixes:
- Bug fixes
Features:
- Added optional Fortifications and Equipment groups
- Added override to move Bob's Gems & Bob's Fluids into Bob's Materials & Intermediates
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Version: 1.2.2
Bugfixes:
- Bug fixes
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Version: 1.2.1
Bugfixes:
- Bug fixes
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Version: 1.2.0
Features:
- Added new pure processing recipes
- Added an override to give SpaceMod components their own subgroup
- Added advanced centrifuging
- Updated fluorine icon
Balancing:
- Rebalanced uranium processing
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Version: 1.1.0
Features:
- Added osmium, depleted uranium & related powder metallurgy
- Added optional settings to replace ingredients in military recipes from U-238 to depleted uranium
Bugfixes:
- Updated some Vanilla & Angels locale appropriately
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Version: 1.0.0
Balancing:
- Rebalanced sand sluicing
- Rebalanced phosphorus processing
- Fixed phosphorus tech being unlocked from game start
Features:
- Added advanced phosphorus processing
- Added an opt-in override to set vanilla tile size to 1000 to match Angel's tile stack sizes
- Added mercury processing technology
- Added dimethylmercury (neurotoxin) refining
- Added neurotoxin capsule
- Updated graphics, added some optional general gamedata tweaks, off by default
- Code brought into line with other MadClown01 mods
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Version: 0.1.6
Features:
- Updated locale, updated phosphorus ore icon
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Version: 0.1.5
Balancing:
- Rebalanced crafting times for crushed stone sorting, all intermediate uranium processing
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Version: 0.1.4
Features:
- Updated locale
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Version: 0.1.3
Features:
- Added phosphorus processing
- Added original icons for advanced uranium processing
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Version: 0.1.2
Bugfixes:
- Fixed minor bugs
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Version: 0.1.1
Bugfixes:
- Fixed minor bugs
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Version: 0.1.0
Features:
- Initial release