229 lines
10 KiB
Plaintext
229 lines
10 KiB
Plaintext
---------------------------------------------------------------------------------------------------
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Version: 1.3.21
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Date: 2023-07-29
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Bugfixes:
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- Fixed and issue with powder processing tech updates
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Version: 1.3.20
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Date: 2023-05-28
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Bugfixes:
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- More platinum fixes
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Version: 1.3.19
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Date: 2023-04-18
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Bugfixes:
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- Fixed capitalisation on folder name breaking the mod on some OS
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Version: 1.3.18
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Date: 2023-04-16
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Features:
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- Moved garden generation to farm 2 to allow earlier farming (Canisdirusleidy on forum)
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Version: 1.3.17
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Date: 2023-04-16
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Features:
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- Fixed that depleted uranium recipes had no unlock
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- Fixed dimethymercury from algae path
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- General clean-ups and icon updates
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Version: 1.3.16
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Date: 2021-08-10
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Features:
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- Updated to angels new patch (refining 0.12)
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- Small tweaks and updates
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- More properties cleaned up
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Version: 1.3.15
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Date: 2021-05-27
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Features:
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- Removed superfluous setting regarding stack size for tiles.
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- Actually taken care of in angelsrefining
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- Piercing round tech fix
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- Fixed angels special vanilla conditions
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- Added Osmium Tipped Bullets as a use for Osmium
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- More icon fixes
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Version: 1.3.14
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Date: 2020-11-24
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Features:
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- Updated to version 1.1
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- Tweaked the garden creation recipes to be researched a tad later
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- when you first get access to soil and fertiliser
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Version: 1.3.13
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Features:
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- Quickpatch of Phosphoric acid recipe interferring with pyanodons variant
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- (for those so inclined)
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- Moved garden "spawning" from soil/fertiliser/fluid recipes to use the farm buildings
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Version: 1.3.12
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Features:
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- Adjusted the garden mutation recipes and added some garden generation recipes
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- Delinked from bobmods, so this can be run in vanilla or pure angels
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Bugfixes:
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- File consolidation if items and recipes, too many single table files for my liking
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- Fixed a few recipe order and icon issues
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- Moved some things that should have been in the extended materials mod to not be in this one
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Version: 1.3.11
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Features:
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- Prepared for updates to angels industries
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Bugfixes:
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- Fixed that I was setting require behind mod checks potentially causing CRC fails in multiplayer
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Version: 1.3.10
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Features:
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- Updated number icons to reference angels refining not petrochem (in prep for incoming update)
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- Added a setting to disable the centrifuges (if you want to use bobs instead)
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- Removed a few group shuffling settings which should be redundant
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- (may put them back in if needed)
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- Updated armor location back to default if that setting is off
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Version: 1.3.9
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Features:
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- Updated the neurotoxin capsule to replicate the fog of the poison capsule
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- Updated fluid icons and recipes to use Angel's(Santa's) new icon scripts
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- Small fixes and clean-ups
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Version: 1.3.8
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Features:
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- Updated to work with angels updates
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Version: 1.3.7
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Bugfixes:
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- Fixed Missing localisation for the new Sluicer
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- Fixed the pure sorting recipe times (properly this time)
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- Updated to 0.18
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Version: 1.3.6
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Bugfixes:
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- Fixed an overzealous attempt at fixing setting callbacks in 1.3.5
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Version: 1.3.5
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Bugfixes:
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- Fixed the pure sorting recipe times (fix thanks to hexagonhexagon)
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- I honestly thought this was already fixed
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- Fixed setting call checks
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Version: 1.3.4
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Bugfixes:
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- Added thumbnail
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- Fixed formatting of changelog
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Features:
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- Added T2 Sluicer
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Version: 1.3.3
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Bugfixes:
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- Fixed bug related to bobs equipment split from bob warfare
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Features:
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- Added a fix to de-couple from angels bioprocessing (not fully tested)
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- Known problem: white phosphorus is used in smelting bronze, phosphoric acid is a dead end (for now)
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Version: 1.3.2:
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Features:
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- Updated for 0.17
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Version: 1.3.1:
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Features:
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- Added magnesium pure processing & a more intricate smelting process
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- Thanks heaps to Pez for the input!
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Version: 1.3.0:
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Features:
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- Added advanced desalination recipes for collecting magnesium ore
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Version: 1.2.8
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Bugfixes:
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- Fixed cleanup toggles not working
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Version: 1.2.7:
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Features:
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- Added German locale thanks to Steino
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- Accidentally released magnesium :P
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Version: 1.2.6
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Bugfixes:
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- Geniunely not sure if anything actually changed...
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Version: 1.2.5
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Bugfixes:
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- Bug fixes
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Version: 1.2.4:
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Features:
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- Added support for productivity effects
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Version: 1.2.3
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Bugfixes:
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- Bug fixes
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Features:
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- Added optional Fortifications and Equipment groups
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- Added override to move Bob's Gems & Bob's Fluids into Bob's Materials & Intermediates
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Version: 1.2.2
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Bugfixes:
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- Bug fixes
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Version: 1.2.1
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Bugfixes:
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- Bug fixes
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Version: 1.2.0
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Features:
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- Added new pure processing recipes
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- Added an override to give SpaceMod components their own subgroup
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- Added advanced centrifuging
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- Updated fluorine icon
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Balancing:
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- Rebalanced uranium processing
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Version: 1.1.0
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Features:
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- Added osmium, depleted uranium & related powder metallurgy
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- Added optional settings to replace ingredients in military recipes from U-238 to depleted uranium
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Bugfixes:
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- Updated some Vanilla & Angels locale appropriately
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Version: 1.0.0
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Balancing:
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- Rebalanced sand sluicing
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- Rebalanced phosphorus processing
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- Fixed phosphorus tech being unlocked from game start
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Features:
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- Added advanced phosphorus processing
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- Added an opt-in override to set vanilla tile size to 1000 to match Angel's tile stack sizes
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- Added mercury processing technology
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- Added dimethylmercury (neurotoxin) refining
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- Added neurotoxin capsule
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- Updated graphics, added some optional general gamedata tweaks, off by default
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- Code brought into line with other MadClown01 mods
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Version: 0.1.6
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Features:
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- Updated locale, updated phosphorus ore icon
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Version: 0.1.5
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Balancing:
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- Rebalanced crafting times for crushed stone sorting, all intermediate uranium processing
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Version: 0.1.4
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Features:
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- Updated locale
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Version: 0.1.3
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Features:
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- Added phosphorus processing
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- Added original icons for advanced uranium processing
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Version: 0.1.2
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Bugfixes:
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- Fixed minor bugs
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---------------------------------------------------------------------------------------------------
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Version: 0.1.1
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Bugfixes:
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- Fixed minor bugs
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---------------------------------------------------------------------------------------------------
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Version: 0.1.0
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Features:
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- Initial release
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