266 lines
12 KiB
Plaintext
266 lines
12 KiB
Plaintext
---------------------------------------------------------------------------------------------------
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Version: 5.2.5
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Date: ????
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Changes:
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---------------------------------------------------------------------------------------------------
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Version: 5.2.4
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Date: 2021-01-06
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Changes:
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- The gui will stretch when using mods that add a lot of module slots to entities. Up to 10 slots are displayed per row.
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---------------------------------------------------------------------------------------------------
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Version: 5.2.3
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Date: 2021-01-06
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Changes:
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- Pressing E while the gui is open and not pinned will apply the changes, to be in line with vanilla behaviour
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- Don't show Space Exploration's grounded versions of buildings in the gui
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---------------------------------------------------------------------------------------------------
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Version: 5.2.2
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Date: 2020-12-05
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Changes:
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- Added mod setting to change the background of the button between dark and light grey
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Bugfixes:
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- Fixed sprite not updating when toggling the pin button
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- Fixed window closing when toggling the pin button
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---------------------------------------------------------------------------------------------------
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Version: 5.2.0
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Date: 2020-11-23
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Changes:
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- Updated for Factorio 1.1
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---------------------------------------------------------------------------------------------------
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Version: 5.1.14
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Date: 2020-11-15
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Bugfixes:
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- Fixed assembler selection not showing all machines when a mod gets added
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---------------------------------------------------------------------------------------------------
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Version: 5.1.13
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Date: 2020-10-19
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Changes:
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- Using the shortcut or hotkey to get a module inserter takes one from the inventory before creating a new one
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---------------------------------------------------------------------------------------------------
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Version: 5.1.12
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Date: 2020-10-17
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Changes:
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- Added an entry when an entity is removed from ModuleInserter configurations due to mod changes
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Bugfixes:
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- Fixed crash when updating to a new version and at the same time another mod changes/removes entities
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---------------------------------------------------------------------------------------------------
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Version: 5.1.11
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Date: 2020-09-30
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Bugfixes:
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- Fixed GUI not updating when loading a preset and "Close GUI after loading" is active
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---------------------------------------------------------------------------------------------------
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Version: 5.1.10
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Date: 2020-09-28
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Bugfixes:
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- Fixed tooltips not being updated correctly
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---------------------------------------------------------------------------------------------------
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Version: 5.1.9
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Date: 2020-09-28
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Changes:
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- Pressing E or Escape closes the gui
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- Added a pin button to the gui, to keep it open when pressing E/Escape
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---------------------------------------------------------------------------------------------------
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Version: 5.1.8
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Date: 2020-09-20
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Changes:
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- Added mod setting to keep the gui open after loading a preset
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- Highlight the button of the last loaded preset.
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Bugfixes:
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- Fixed the button showing up when starting a new game even when "Hide button" is enabled
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---------------------------------------------------------------------------------------------------
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Version: 5.1.7
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Date: 2020-09-15
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Bugfixes:
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- Fixed entities being upgraded when removing modules
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---------------------------------------------------------------------------------------------------
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Version: 5.1.6
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Date: 2020-09-13
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Bugfixes:
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- Fixed unreproducible error when editing a scenario in the map editor
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- Fixed error when removing a machine that requested multiple modules to be inserted
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---------------------------------------------------------------------------------------------------
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Version: 5.1.5
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Date: 2020-09-09
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Features:
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- The gui can be opened by right-clicking a Module Inserter
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- Added hotkey to toggle the gui (Default: Ctrl + I)
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- Added mod setting to hide the button in the top left corner
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Changes:
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- Upgrading/changing modules uses the upgrade planner functionality in most cases,
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so that modules only get dropped when the new modules are delivered.
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---------------------------------------------------------------------------------------------------
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Version: 5.1.4
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Date: 19. 08. 2020
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Bugfixes:
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- Fixed error when using ModuleInserter with an empty configuration
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---------------------------------------------------------------------------------------------------
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Version: 5.1.3
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Date: 16. 08. 2020
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Bugfixes:
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- Fixed some errors when updating from old versions
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---------------------------------------------------------------------------------------------------
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Version: 5.1.2
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Date: 15. 08. 2020
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Bugfixes:
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- Added missing migrations for older versions
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---------------------------------------------------------------------------------------------------
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Version: 5.1.1
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Date: 11. 08. 2020
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Bugfixes:
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- Fixed error with latest version of flib
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---------------------------------------------------------------------------------------------------
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Version: 5.1.0
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Date: 28. 07. 2020
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Features:
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- You can now configure the same machine multiple times: If the first configuration can't be inserted (e.g. due to productivity not being allows),
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ModuleInserter will try the next one
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- Import/Export for configurations. They are a blueprint/blueprint book, so they can be stored in the blueprint library
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- Added a mod setting to fill all empty slots when selecting the first module for a machine (Should help with modded machines that have a lot of module slots)
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Changes:
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- Updated the gui to be draggable and look more like the vanilla gui
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- Module restrictions are now checked for every entity, not only beacons
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- Allow inserting modules into assemblers without a recipe
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---------------------------------------------------------------------------------------------------
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Version: 5.0.8
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Date: 28. 07. 2020
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Bugfixes:
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- Fixed crash when removing an entity in editor mode for real this time
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- Fixed module requests not being removed when they came from a blueprint
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---------------------------------------------------------------------------------------------------
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Version: 5.0.7
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Date: 18. 06. 2020
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Bugfixes:
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- Fixed crash when removing an entity in editor mode
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---------------------------------------------------------------------------------------------------
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Version: 5.0.6
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Date: 29. 05. 2020
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Changes:
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- Added filtering to the config gui, so that only entities with modules slots and modules are shown
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---------------------------------------------------------------------------------------------------
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Version: 5.0.5
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Date: 26. 05. 2020
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Bugfixes:
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- Fixed startup errors with Factorio 0.18.27
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---------------------------------------------------------------------------------------------------
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Version: 5.0.4
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Date: 15. 04. 2020
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Changes:
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- added remote interface "get_module_config" to get the players module configuration (remote.call("mi", "get_module_config", player_index))
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---------------------------------------------------------------------------------------------------
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Version: 5.0.3
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Date: 15. 04. 2020
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Bugfixes:
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- Fixed productivity modules not being accepted for modded beacons
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---------------------------------------------------------------------------------------------------
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Version: 5.0.2
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Date: 05. 03. 2020
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Changes:
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- Added command: /module-inserter to get the selection tool (use with an empty cursor)
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Bugfixes:
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- Fixed unknown sprite error
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---------------------------------------------------------------------------------------------------
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Version: 5.0.1
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Date: 08. 02. 2020
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Bugfixes:
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- Fixed startup warnings
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---------------------------------------------------------------------------------------------------
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Version: 5.0.0
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Date: 26. 01. 2020
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Changes:
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- Updated for Factorio 0.18
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---------------------------------------------------------------------------------------------------
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Version: 4.1.9
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Date: 26. 01. 2020
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Bugfixes:
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- Fixed keybinding not giving the module inserter tool
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---------------------------------------------------------------------------------------------------
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Version: 4.1.8
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Date: 19. 09. 2019
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Changes:
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- Added a shortcut to get the module inserter and removed the recipe to craft it
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---------------------------------------------------------------------------------------------------
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Version: 4.1.7
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Date: 19. 09. 2019
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Changes:
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- Added compatibility with IndustrialRevolution
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---------------------------------------------------------------------------------------------------
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Version: 4.1.6
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Date: 06. 08. 2019
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Bugfixes:
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- Fixed error when item and entity names of machines didn't match
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---------------------------------------------------------------------------------------------------
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Version: 4.1.5
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Date: 03. 07. 2019
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Bugfixes:
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- Fixed possible crash when loading a scenario in the map editor
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---------------------------------------------------------------------------------------------------
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Version: 4.1.4
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Date: 02. 07. 2019
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Bugfixes:
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- Fixed YARM gui not minimizing when opening the gui
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---------------------------------------------------------------------------------------------------
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Version: 4.1.3
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Date: 02. 07. 2019
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Bugfixes:
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- Fixed crash when a gui element became invalid
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---------------------------------------------------------------------------------------------------
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Version: 4.1.2
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Date: 29. 06. 2019
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Changes:
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- Reworked the gui
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- Added mod setting to allow overwriting presets
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- Added mod setting to change how many item requests are created per tick
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---------------------------------------------------------------------------------------------------
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Version: 4.1.0
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Date: 20. 06. 2019
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Changes:
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- Modules are now requested vanilla style with item-request-proxy
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- Removed modules are placed in a chest at the assemblers location that will be deconstructed,
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no more teleporting the modules to the player immediately
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- Selecting assemblers that already have all requested modules will sort them in the defined order
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- Moved gui button and frames to mod_gui flows
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---------------------------------------------------------------------------------------------------
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Version: 4.0.5
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Date: 01. 05. 2019
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Changes:
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- cleanup and update for 0.17.35
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---------------------------------------------------------------------------------------------------
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Version: 4.0.4
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Date: 12. 03. 2019
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Changes:
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- added mod setting to adjust the number of assemblers you can configure per profile
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- added scroll-pane for configuration and storage
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Bugfixes:
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- fixed possible error with modded machines
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---------------------------------------------------------------------------------------------------
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Version: 4.0.3
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Date: 10. 03. 2019
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Bugfixes:
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- fixed error with mods that use LuaGuiElement::choose-elem-button
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---------------------------------------------------------------------------------------------------
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Version: 4.0.2
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Date: 07. 03. 2019
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Bugfixes:
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- fixed loading error when a mod enabled productivity modules in beacons
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---------------------------------------------------------------------------------------------------
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Version: 4.0.1
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Date: 06. 03. 2019
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Changes:
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- Updated for Factorio 0.17
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- Replaced buttons in the UI with filter-like buttons (like in the logistics request, autotrash windows)
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- To set a filter use left click, to reset use right click
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---------------------------------------------------------------------------------------------------
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Version: 3.0.2
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Date: 26. 03. 2018
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Bugfixes:
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- Fixed productivity module insertion not working for legal recipes
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---------------------------------------------------------------------------------------------------
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Version: 3.0.1
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Date: 13. 01. 2018
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Bugfixes:
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- Fixed insertion not working with mining drills
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---------------------------------------------------------------------------------------------------
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Version: 3.0.0
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Date: 06. 01. 2018
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Changes:
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- Updated for Factorio 0.16 |