Aleksei-bird 7c9c708c92 Первый фикс
Пачки некоторых позиций увеличены
2024-03-01 20:54:33 +03:00

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Version: 0.6.2
Bugfixes:
- Fixed a crash without "Bobs Equipment"
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Version: 0.6.1
Changes:
- Moved some vehicle and normal equipment ("Portable_power", "Nanobots") from weaponry tab into the right Angel tab
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Version: 0.6.0
Changes:
- Completely redone mod for 1.1 to with primary focus on Angels Industries Overhaul
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Version: 0.5.5
Changes:
- Moved some Items from Bobs Chemicals and Intermediates to other tabs when "Shiny Icons" is not installed
Bugfixes:
- Fixed a crash without "Angels Exploring" installed
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Version: 0.5.4
Bugfixes:
- Fixed a crash without "SchallTransportGroup" installed
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Version: 0.5.3
Notes:
- Angels mods in 0.18 do a pretty good job moving items to a right location and thematic correct.
- Until ShinyIcons gets updated with those changes I recommend to not combine it with the newest Angels versions and only use it with Bobs mods alone.
- This recommendation could change in the future.
- If you find any items that are placed weird or incorrectly feel free to message me with suggestions where to move it and I'll move it to a better place.
Changes:
- Moved "Angels Exploration" Items back to where they belong
- Moved "Petrochem Plus/PCPRedux" plastic wall to the correct position
- Moved "MadClown's Vanilla Nuclear" artillery shells to more fitting positions
- Moved "Bobs Warfare" artillery shells
- Moved some of Schalls shells, ammo, etc. also to "ShinyIcons" subgroups
- Moved "Modular Turrets" ammo
- Moved "Schall Tank Platoon" and "Schall Alien Tech" walls to shinywalls
- Moved a whole bunch of Angels and Bobs stuff around cause all people love moving stuff of other people to their crafting group.
Bugfixes:
- Lowered the version number of "BotRecaller"
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Version: 0.5.2
Changes:
- Remove temp LUT files
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Version: 0.5.1
Bugfixes:
- Fix crash with "ExtendedAngels" 0.3.7
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Version: 0.5.0
Changes:
- Port to Factorio 0.18
Bugfixes:
- Crash with new Bio Processing
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Version: 0.4.9
Bugfixes:
- Fixed a crash with "ExtendedAngels" installed but not "Angels Addons - Warehouses"
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Version: 0.4.8
Bugfixes:
- Moved Angels CAB equipment
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Version: 0.4.7
Bugfixes:
- Moved Deuterium
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Version: 0.4.6
Bugfixes:
- Fixed changelog formatting
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Version: 0.4.5
Bugfixes:
- Fixed a crash with "Avatars" and not "Angels Petrochem" installed
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Version: 0.4.4
Bugfixes:
- Moved "BotRecaller" chest
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Version: 0.4.3
Bugfixes:
- Fixed thumbnail.png
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Version: 0.4.2
Bugfixes:
- Added thumbnail.png
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Version: 0.4.1
Bugfixes:
- Moved "ExtendedAngels" Buffer Warehouses
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Version: 0.4.0
Bugfixes:
- Update to 0.17
- Made incompatible with "MoreBobs!"
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Version: 0.3.6
Bugfixes:
- Fixed a crash with newer versions of "MoreBobs!" aka "MoreBobs!:Core". Great transition Xagros. Next time create a new mod.
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Version: 0.3.5
Bugfixes:
- Fixed a crash without the "Sticky expensive" recipe from "Endgame Combat"
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Version: 0.3.4
Bugfixes:
- Fixed a crash without "Extra Bobs!"
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Version: 0.3.3
Bugfixes:
- Fixed a crash with "Avatars" and without "Angel's Refining" installed
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Version: 0.3.2
Bugfixes:
- Fixed a crash with "Bob's Metals, Chemicals and Intermediates" and without "Shiny Icons" installed
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Version: 0.3.1
Changes:
- Code improvements
Bugfixes:
- Fixed a crash without "Endgame Combat" installed
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Version: 0.3.0
Changes:
- Moved all items in addition to Recipies
- Moved "Modular Turrets" hardened inserter in row when ShinyIcons is installed
- Moved "MadClown01's Processing" Centrifuge next to Centrifuge when ShinyIcons is installed
- Moved "Quarry" machines right under ShinyIcon Miner when ShinyIcons is installed
- Moved "Tatjer Space Station" and "Avatars" at the bottom of production
- Combined "Bob's Logistic" valve with "Angel's Petro Chemical Processing" valves
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Version: 0.2.5
Changes:
- Moved everything out of "Angels enhancement" tab
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Version: 0.2.4
Bugfixes:
- Fixed "Buffer warehouse" categories that I broke with the last version. upsi
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Version: 0.2.3
Bugfixes:
- Fixed a crash without "Angel's Industries" installed
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Version: 0.2.2
Bugfixes:
- Fixed a crash without "Bob's Warfare" installed
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Version: 0.2.1
Bugfixes:
- Hotfix: Don't try to change "MoreBobs!" Walls if "MoreBobs!" is not installed
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Version: 0.2.0
Changes:
- Finally fully fixed "Buffer warehouse" recipie and item groups.
- Thanks Dewin for the help with https://mods.factorio.com/mod/ModDeveloperTools
- To celebrate that we bumped the version number to 0.2.0
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Version: 0.1.9
Changes:
- Added "Station Data", "Telescope Data" and "Alien Tissue" to Lab MK2
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Version: 0.1.8
Changes:
- Fixed "Endgame Combat" Sticky Recipies landing under Fluids
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Version: 0.1.7
Changes:
- Fixed Boric Acid locale
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Version: 0.1.6
Changes:
- Fixed "MadClown01's AngelBob Locale Fixes"
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Version: 0.1.5
Changes:
- Added radioactive-waste-water-purification to locale fixes
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Version: 0.1.4
Changes:
- Added optional dependencies for "Angel's Smelting" Train and "More Bobs!"
- Moved the Storage Tank MK1 back to the first position when "More Science! - BobAngel" is installed
- Moved "RampantArsenal" Vehicles under Vehicles when "More Bobs!" is installed
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Version: 0.1.3
Changes:
- Moved "Angel's Smelting Train" Items into Vehicles
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Version: 0.1.2
Changes:
- Moved "ExtendedAngels" Warehouse Items into Angel's Logistic tab
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Version: 0.1.1
Changes:
- Added support for "Taterjr Space Station"
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Version: 0.1.0
Changes:
- Initial release