23 lines
1.1 KiB
Plaintext
23 lines
1.1 KiB
Plaintext
Squeak Through 1.8.2
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====================
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Version 1.8.2 was released February 21, 2021, and was tested using Factorio v1.1.25.
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It primarily features code by Nommy, with contribution from Lupin and Foxite, and is maintained by Supercheese, who is grateful for strong community support.
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This small mod reduces the collision boxes for many structures, allowing you to "squeak through" them while walking around your base.
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Say goodbye to the frustration of having your path blocked by your steam engines or solar panels when walking around your base!
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You can toggle the collision box shrinking for each type of entity using the in-game mod settings. Altering these settings will require you to restart the game.
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Note to modders:
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----------------
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Squeak Through will look for the entity prototype value "squeak_behaviour", which if set to false will mean the entity is excluded from having its bounding box adjusted. Simply adding:
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squeak_behaviour = false
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in the relevant entity prototype should suffice.
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See also the associated forum thread: http://www.factorioforums.com/forum/viewtopic.php?f=91&t=16476
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