Aleksei-bird 7c9c708c92 Первый фикс
Пачки некоторых позиций увеличены
2024-03-01 20:54:33 +03:00

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Version: 1.1.6
Date: 01. 01. 2023
Bugfixes:
- Fixing accidental global variables #50
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Version: 1.1.5
Date: 06. 06. 2022
Changes:
- Hid small alien artifact when not used #12
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Version: 1.1.1
Date: 26. 11. 2020
Changes:
- Removed the old unused fire patch
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Version: 1.1.0
Date: 25. 11. 2020
Info:
- Updated to work with Factorio 1.1
Changes:
- Added a change for build_base_evolution_requirement when harder enemies spawn sooner is enabled.
- Changed all spitter and worm attacks to use streams (like in base)
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Version: 1.0.0
Date: 17. 08. 2020
Info:
- Updated to 1.0 with no changes
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Version: 0.18.5
Date: 23. 05. 2020
Changes:
- Removed Stickers (Damage over Time effects) from Giant Fire/Poison biters.
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Version: 0.18.4
Date: 24. 04. 2020
Changes:
- Added a few missing lines to enemies code from base game.
Balancing:
- Increased regular Alien artifact drop rate from Elemental(The ones added by this mod) biters/spitters with all coloured artifacts turned on. (and other minor loot change tweaks)
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Version: 0.18.3
Date: 22. 03. 2020
Changes:
- Fixed Alien artifact crafting recipes so that crafting coloured artifacts from basic aren't disabled when you turn off small artifacts.
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Version: 0.18.2
Date: 12. 03. 2020
Changes:
- Update poison sticker damage tick.
- Changed small poison cloud to new format.
- Fire and Poison spitters/worms no longer cause Poison/Fire stickers.
- Badass Behemoths cause poison sticker instead of fire sticker.
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Version: 0.18.1
Date: 28. 01. 2020
Bugfixes:
- Fixed Worm, Biter and Spitter sounds.
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Version: 0.18.0
Date: 23. 01. 2020
Info:
- Updated to work with Factorio 0.18
Bugfixes:
- Fixed icons (you only see them in map editor mode)
Balancing:
- Reduced pollution_to_join_attack on all enemies.
- Elemental nests will absorb pollution faster
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Version: 0.17.7
Date: 03. 06. 2019
Changes:
- Added build_base_evolution_requirement to spawners.
- Giant Biters and above can deal fire/poison sticker too.
Bugfixes:
- Fixed giant worm's hole size.
Features:
- Added damage type Plasma
- Added poison sticker (DOT) to some poison damage weapons
Balancing:
- Adjusted all biter/spitter resistances a little.
- Reduced Liviathan health a fair bit if the health boost option is turned off. (A quater for biters, a fifth for spitters)
- Increased small poison cloud damage rate
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Version: 0.17.6
Date: 25. 05. 2019
Bugfixes:
- Fixed odd looking biter and spitter corpses.
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Version: 0.17.5
Date: 22. 05. 2019
Changes:
- Changed spawner colours to make them more unique.
- Increased my worm turret prepare distance
Bugfixes:
- Fixed odd looking worms.
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Version: 0.17.4
Date: 11. 04. 2019
Bugfixes:
- Fixed crash when health overhaul was enabled and super nest disabled.
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Version: 0.17.3
Date: 11. 04. 2019
Changes:
- Changed Bob's spawner enemy spawns to be more in line with new base game.
- Bob's nests spawn further out from the starting area.
- Spitters and Worms will now target their spit to a position ahead of you and not home like 0.17 base game spit projectiles.
Features:
- Added option to choose Leviathan spawn frequency (at Evolution Factor 1.0)
- Added option to allow harder enemies to spawn at a lower Evolution Factor level
- Added option to increase the health of most bob enemies between huge and behemoth
- Added option to add a higher tier spawner
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Version: 0.17.2
Date: 14. 03. 2019
Bugfixes:
- fix for 0.17.12 pollution changes
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Version: 0.17.1
Date: 26. 02. 2019
Bugfixes:
- Colours fix
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Version: 0.17.0
Date: 26. 02. 2019
Info:
- Updated to work with Factorio 0.17
Changes:
- Change artifacts to enabled by default
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Version: 0.16.0
Date: 19. 12. 2017
Info:
- Updated to work with Factorio 0.16
- perimeter -> radius on AOE damage
- icon_size tags added.
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Version: 0.15.2
Date: 09. 05. 2017
Changes:
- removed conditional require: multiplayer checksum fix
- Base game nests should now drop alien artifacts
- full stat rebalance to match base game changes
- Leviathan health multiplied by 10 to make them more of a boss
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Version: 0.15.1
Date: 28. 04. 2017
Features:
- Added the ability to use 1 coloured artifact and 5 normal to make 5 coloured artifacts.
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Version: 0.15.0
Date: 27. 04. 2017
Info:
- Updated to work with Factorio 0.15
Changes:
- Had to update 1 base game function call.
- Re-added base game artifacts.
- Artifacts are disabled by default.
Features:
- Added config option for biters/spitters dropping small artifacts.