Aleksei-bird 7c9c708c92 Первый фикс
Пачки некоторых позиций увеличены
2024-03-01 20:54:33 +03:00

119 lines
4.2 KiB
Lua

local flib_math = require("__flib__/math")
--- Functions for working with directions.
--- ```lua
--- local flib_direction = require("__flib__/direction")
--- ```
--- @class flib_direction
local flib_direction = {}
--- defines.direction.north
flib_direction.north = defines.direction.north
--- defines.direction.east
flib_direction.east = defines.direction.east
--- defines.direction.west
flib_direction.west = defines.direction.west
--- defines.direction.south
flib_direction.south = defines.direction.south
--- defines.direction.northeast
flib_direction.northeast = defines.direction.northeast
--- defines.direction.northwest
flib_direction.northwest = defines.direction.northwest
--- defines.direction.southeast
flib_direction.southeast = defines.direction.southeast
--- defines.direction.southwest
flib_direction.southwest = defines.direction.southwest
--- Calculate the opposite direction.
--- @param direction defines.direction
--- @return defines.direction
function flib_direction.opposite(direction)
return (direction + 4) % 8 --[[@as defines.direction]]
end
--- Calculate the next four-way or eight-way direction.
--- @param direction defines.direction
--- @param eight_way? boolean
--- @return defines.direction
function flib_direction.next(direction, eight_way)
return (direction + (eight_way and 1 or 2)) % 8 --[[@as defines.direction]]
end
--- Calculate the previous four-way or eight-way direction.
--- @param direction defines.direction
--- @param eight_way? boolean
--- @return defines.direction
function flib_direction.previous(direction, eight_way)
return (direction + (eight_way and -1 or -2)) % 8 --[[@as defines.direction]]
end
--- Calculate an orientation from a direction.
--- @param direction defines.direction
--- @return RealOrientation
function flib_direction.to_orientation(direction)
return direction / 8 --[[@as RealOrientation]]
end
--- Calculate a vector from a direction.
--- @param direction defines.direction
--- @param distance? number default: `1`
--- @return MapPosition
function flib_direction.to_vector(direction, distance)
distance = distance or 1
local x, y = 0, 0
if direction == flib_direction.north then
y = y - distance
elseif direction == flib_direction.northeast then
x, y = x + distance, y - distance
elseif direction == flib_direction.east then
x = x + distance
elseif direction == flib_direction.southeast then
x, y = x + distance, y + distance
elseif direction == flib_direction.south then
y = y + distance
elseif direction == flib_direction.southwest then
x, y = x - distance, y + distance
elseif direction == flib_direction.west then
x = x - distance
elseif direction == flib_direction.northwest then
x, y = x - distance, y - distance
end
return { x = x, y = y }
end
--- Calculate a two-dimensional vector from a cardinal direction.
--- @param direction defines.direction
--- @param longitudinal number Distance to move in the specified direction.
--- @param orthogonal number Distance to move perpendicular to the specified direction. A negative distance will move "left" and a positive distance will move "right" from the perspective of the direction.
--- @return MapPosition?
function flib_direction.to_vector_2d(direction, longitudinal, orthogonal)
if direction == defines.direction.north then
return { x = orthogonal, y = -longitudinal }
elseif direction == defines.direction.south then
return { x = -orthogonal, y = longitudinal }
elseif direction == defines.direction.east then
return { x = longitudinal, y = orthogonal }
elseif direction == defines.direction.west then
return { x = -longitudinal, y = -orthogonal }
end
end
--- Calculate the direction of travel from the source to the target.
--- @param source MapPosition
--- @param target MapPosition
--- @param round? boolean If true, round to the nearest `defines.direction`.
--- @return defines.direction
function flib_direction.from_positions(source, target, round)
local deg = math.deg(math.atan2(target.y - source.y, target.x - source.x))
local direction = (deg + 90) / 45
if direction < 0 then
direction = direction + 8
end
if round then
direction = flib_math.round(direction)
end
return direction --[[@as defines.direction]]
end
return flib_direction