Aleksei-bird 7c9c708c92 Первый фикс
Пачки некоторых позиций увеличены
2024-03-01 20:54:33 +03:00

154 lines
5.3 KiB
Lua

--- Configuration changed event handling.
-- This module registers events
-- @module Event.Changes
-- @usage
-- local Changes = require('__stdlib__/stdlib/event/changes')
-- Changes.register('mod_versions', 'path_to_version_file')
-- @usage
-- -- version files should return a dictionary of functions indexed by version number.
-- return {['1.0.0'] = function() end}
-- @usage
-- -- Other change files should return a single function and will run in the order they are added.
-- -- Multiple files can be registered to a change type.
-- Changes.register('any-first', 'path_to_file_1')
-- Changes.register('any-first', 'path_to_file_2')
local Event = require('__stdlib__/stdlib/event/event')
---@class Changes
---@field map_first table
---@field any_first table
---@field mod_first table
---@field mod_versions table
---@field mod_last table
---@field any_last table
---@field map_last table
---@field get_file_path function
local Changes = {
__class = 'Changes',
__index = require('__stdlib__/stdlib/core'),
registered_for_events = false
}
setmetatable(Changes, Changes)
local inspect = _ENV.inspect
--[[
ConfigurationChangedData
Table with the following fields:
old_version :: string (optional): Old version of the map. Present only when loading map version other than the current version.
new_version :: string (optional): New version of the map. Present only when loading map version other than the current version.
mod_changes :: dictionary string → ModConfigurationChangedData: Dictionary of mod changes. It is indexed by mod name.
ModConfigurationChangedData
Table with the following fields:
old_version :: string: Old version of the mod. May be nil if the mod wasn't previously present (i.e. it was just added).
new_version :: string: New version of the mod. May be nil if the mod is no longer present (i.e. it was just removed).
--]]
local table = require('__stdlib__/stdlib/utils/table')
local map_changes = {
['map_first'] = true,
['any_first'] = true,
['mod_first'] = true,
['mod_versions'] = true,
['mod_last'] = true,
['any_last'] = true,
['map_last'] = true
}
for change_type in pairs(map_changes) do
Changes[change_type] = {}
end
local function run_if_exists(path)
for _, fun in pairs(path) do
if type(fun) == 'function' then
fun()
end
end
end
function Changes.register_events(change_type, path)
if map_changes[change_type] then
if not Changes.registered_for_events then
Event.register(Event.core_events.configuration_changed, Changes.on_configuration_changed)
if change_type == 'mod_versions' then
-- Register on_init only for mod_versions changes
Event.register(Event.core_events.init, Changes.on_init)
end
end
Changes[change_type][path] = require(path)
else
error('Incorrect change type ' .. (change_type or 'nil') .. ' expected: ' .. table.concat(table.keys(map_changes), ', ') .. '.')
end
return Changes
end
Changes.register = Changes.register_events
function Changes.register_versions(path)
return Changes.register_events('mod_versions', path)
end
-- Mark all version changes as complete during Init
function Changes.on_init()
for _, versions in pairs(Changes.mod_versions) do
local list = {}
local cur_version = game.active_mods[script.mod_name]
for ver in pairs(versions) do
list[ver] = cur_version
end
global._changes = list
end
end
function Changes.on_configuration_changed(event)
run_if_exists(Changes.map_first)
if event.mod_changes then
run_if_exists(Changes.any_first)
if event.mod_changes[script.mod_name] then
run_if_exists(Changes.mod_first)
local this_mod_changes = event.mod_changes[script.mod_name]
Changes.on_mod_changed(this_mod_changes)
log(script.mod_name .. ': version changed from ' .. tostring(this_mod_changes.old_version) .. ' to ' .. tostring(this_mod_changes.new_version))
run_if_exists(Changes.mod_last)
end
run_if_exists(Changes.any_last)
end
run_if_exists(Changes.map_last)
end
function Changes.on_mod_changed(this_mod_changes)
global._changes = global._changes or {}
local old = this_mod_changes.old_version
if old then -- Find the last installed version
local versions = {}
for _, path in pairs(Changes.mod_versions) do
for ver, fun in pairs(path) do
if not global._changes[ver] then
versions[ver] = this_mod_changes.new_version
fun()
log('Migration completed for version ' .. ver)
end
end
end
table.each(
versions,
function(v, k)
global._changes[k] = v
end
)
end
end
function Changes.dump_data()
for change_type in pairs(map_changes) do
if table.size(Changes[change_type]) > 0 then
game.write_file(Changes.get_file_path('Changes/' .. change_type .. '.lua'),
'return ' .. inspect(Changes[change_type], { longkeys = true, arraykeys = true }))
end
end
game.write_file(Changes.get_file_path('Changes/global.lua'), 'return ' .. inspect(global._changes or nil, { longkeys = true, arraykeys = true }))
end
return Changes