112 lines
6.5 KiB
INI
112 lines
6.5 KiB
INI
[nanobots]
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health_line=+__1__hp from __2__
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free-food=Built in reserves.
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free-food-unknown=Unknown food item.
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[item-name]
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gun-nano-emitter=Nano emitter
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ammo-nano-termites=Nanobot termite bots
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ammo-nano-scrappers=Nanobot scrapper bots
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ammo-nano-constructors=Nanobot construction bots
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ammo-nano-deconstructors=Nanobot deconstruction bots
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roboport-interface-main=Logistic network interface
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[item-description]
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gun-nano-emitter=Automatically sends out preprogrammed nanobots based on ammo type as long as the Nano emitter is the currently selected weapon. Nanobots do not work in existing logistic networks.
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ammo-nano-termites=Destroys tree in range. Does not return items.
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ammo-nano-scrappers=Destroys any entities marked for deconstruction in range. Does not return items
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ammo-nano-deconstructors=Deconstructs any entities marked for deconstruction in range. Will return items to you.
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ammo-nano-constructors=Revives entity ghosts in range using items in your inventory. Also repairs damaged entities.
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equipment-bot-chip-items=Configures personal roboports to automatically mark items on the ground for pickup. Must be in a network with available robots. Items do not get marked if enemies are around.
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equipment-bot-chip-trees=Configures personal roboports to automatically mark trees in range for deconstruction. Must be in a network with available robots. Items do not get marked if enemies are around.
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equipment-bot-chip-launcher=Configures personal roboports to automatically start launching combat units from inventory when enemies are inside range. Requires a personal roboport to work.
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equipment-bot-chip-feeder=Emergency feeder, will automatically use healing items when your health is low, each feeder has a 2 minute cooldown. Requires a personal roboport to work.
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equipment-bot-chip-nanointerface=Allows nanobots to work inside logistic cells. Only 1 chip is needed.
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roboport-interface-main=Interfaces with the nearest logistic network to assign jobs.
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[ammo-category-name]
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nano-ammo=Nano Ammo
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[ammo-category-description]
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nano-ammo=Nano Ammo
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[virtual-signal-name]
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nano-signal-chop-trees=Roboport Interface\nMark trees for deconstruction\nSet to negative amount to only chop trees until\nthat much raw wood is in the network.
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nano-signal-item-on-ground=Roboport Interface\nMark items on ground
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nano-signal-closest-roboport=Roboport Interface\nOnly run signals on the closest\nroboport in range
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nano-signal-deconstruct-finished-miners=Roboport Interface\nDeconstruct finished miners
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nano-signal-ladfill-the-world=Roboport Interface\nFill in all water with landfill\nSet to negative amount to keep\that much landfill in the network
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nano-signal-catch-fish=Roboport Interface\nFind all the fish\nFish are good, Fish are great
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nano-signal-build-tiles=Roboport Interface\nBuild Tiles\nAdd a tile signal as the next signal\nto build that type of tile\nSet to negative amount to only build\nif at least that many are\nin the network.
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nano-signal-smarter-charging=Roboport Interface\nSmarter Bot Charging\nPeriodically forces some robots to find new charging spots.
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nano-signal-upgrade-modules=Roboport Interface\nModule Upgrader\nSwaps out lower tier modules for higher tier versions.
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nano-signal-refill-turrets=Roboport Interface\nRefill Turrets\Set to positive amount to fill turrets up with ammo.
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[virtual-signal-description]
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nano-signal-item-on-ground=Mark items on ground
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[fluid-name]
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[fluid-description]
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[equipment-name]
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equipment-bot-chip-items=Automatic item retriever
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equipment-bot-chip-trees=Automatic tree cutter
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equipment-bot-chip-launcher=Automatic unit launcher
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equipment-bot-chip-feeder=Automatic health feeder
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equipment-bot-chip-nanointerface=Nanobot logistic interface
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[equipment-description]
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equipment-bot-chip-items=Configures personal roboports to automatically mark items on the ground for pickup. Must be in a network with available robots. Items do not get marked if enemies are around.
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equipment-bot-chip-trees=Configures personal roboports to automatically mark trees in range for deconstruction. Must be in a network with available robots. Items do not get marked if enemies are around.
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equipment-bot-chip-launcher=Configures personal roboports to automatically start launching combat units from inventory when enemies are inside range. Requires an active personal roboport.
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equipment-bot-chip-feeder=Emergency feeder, will automaticly use healing items when your health is low, each feeder has a 30 second cooldown. If healing items are not availbe it will heal for 10 points. Requires a personal roboport to work.
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equipment-bot-chip-nanointerface=Allows nanobots to work inside logistic cells. Only 1 chip is needed. Will work without personal roboport or bots.
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[entity-name]
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nano-proxy-health=Nanobot target proxy
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roboport-interface-main=Logistic Network Interface
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roboport-interface-scanner=Interface Scanner
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roboport-interface-cc=Interface Programmer
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[entity-description]
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roboport-interface-main=Interfaces with the nearest logistic network to assign jobs.
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roboport-interface-cc=Set signals to give inactive robots special jobs in the network. Setting raw wood will order robots to cut wood, Setting a tile will order robots to build tiles. See documentation for more examples.
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roboport-interface-scanner=Scans the network and reports on available jobs.
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[technology-name]
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nanobots=Nanobots
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nanobots-cliff=Nano Explosives
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nano-range=Nanobot Range
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nano-speed=Nanobot Speed
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roboport-interface=Logistic Network Interfacing
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[technology-description]
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nanobots=Unleash powerful little bots to help you get up and running.
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nanobots-cliff=Throw enough nanobots and explosives at a cliff and make it go away.
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nano-range=Your knowledge of previous technologies allows you to slightly increase the range of your nanobots.
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nano-speed=Your knowledge of previous technologies slightly increase the speed at which your nanobots work.
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roboport-interface=Interfaces with logistic networks to assign jobs.
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[modifier-description]
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nano-ammo-damage-bonus=Nanobot range + 2 tiles.
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nano-ammo-shooting-speed-bonus=Nanobot speed 2 ticks
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[nano-tooltip]
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label-caption=Maximum radius: Enter the maximum radius to use.
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label-reset=Reset the radius to maximum.
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[nano-gui]
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label-caption=Max Radius:
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label-reset=Remove custom radius.
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[nano-disabled-equipment]
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disabled=Disabled __1__.
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[shortcut]
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toggle-equipment-bot-chip-items=Toggle nanobot item equipment
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toggle-equipment-bot-chip-trees=Toggle nanobot tree equipment
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toggle-equipment-bot-chip-feeder=Toggle nanobot feeder equipment
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toggle-equipment-bot-chip-nanointerface=Toggle nanobot network interface
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toggle-equipment-bot-chip-launcher=Toggle nanobot combat equipment
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