82 lines
2.9 KiB
Lua

---
-- Description of the module.
-- @class Command
--
local Command = {
-- single-line comment
classname = "HMCommand"
}
-------------------------------------------------------------------------------
-- Start
--
function Command.start()
commands.add_command("helmod","helmod commands", Command.run)
end
-------------------------------------------------------------------------------
-- Run
--
function Command.run(event)
-- do nothing
end
-------------------------------------------------------------------------------
-- Parse
--
-- @param event table
--
function Command.parse(event)
if event.command == "helmod" then
if string.lower(event.parameters) == "close" then
for _,location in pairs({"top","left","center","screen","goal"}) do
for _, element in pairs(Player.getGui(location).children) do
if element.get_mod() == "helmod" then
element.destroy()
end
end
end
elseif string.lower(event.parameters) == "resetuserui" then
User.reset()
Player.print("User UI are reseted!")
elseif string.lower(event.parameters) == "resetuserexplorer" then
User.setParameter("explore_recipe", nil)
User.setParameter("explore_recipe_id", nil)
Player.print("User Explorer are reseted!")
elseif string.lower(event.parameters) == "resetuserallui" then
User.resetAll()
Player.print("All User UIs are reseted!")
elseif string.lower(event.parameters) == "resetcaches" then
Player.print("Command removed! please use Administration panel!")
elseif string.lower(event.parameters) == "resettranslate" then
User.resetTranslate()
Player.print("User translate are reseted!")
elseif string.lower(event.parameters) == "exportdata" then
Logging.limit = 10
game.write_file("helmod\\data.json", Logging:objectToString(global), false)
Player.print("Data exported!")
elseif string.lower(event.parameters) == "exportmodel" then
Logging.limit = 10
game.write_file("helmod\\model.json", Logging:objectToString(Model.getModel()), false)
Player.print("Model exported!")
elseif string.lower(event.parameters) == "exporttranslate" then
Logging.limit = 10
game.write_file("helmod\\translate.json", Logging:objectToString(User.get("translated")), false)
Player.print("Translate exported!")
elseif string.lower(event.parameters) == "exportdatauser" then
Logging.limit = 10
game.write_file("helmod\\data_user.json", Logging:objectToString(User.get()), false)
Player.print("Data UI exported!")
elseif string.lower(event.parameters) == "exportcache" then
Logging.limit = 10
game.write_file("helmod\\cache.json", Logging:objectToString(Cache.getData()), false)
Player.print("Cache exported!")
else
Player.print("Valid arguments: close | ExportData | ExportModel | ExportTranslate | ExportDataUser | ResetCaches | ResetUserUI | ResetTranslate")
end
end
end
return Command