Добавлен мод blueprint-sandboxes Добавляет метку версии в zzzparanoidal (#72)
311 lines
14 KiB
Plaintext
311 lines
14 KiB
Plaintext
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Version: 1.17.1
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Date: 2024-01-09
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Changes:
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- Neutral Entities in Sandboxes are now considered the same as those belonging to the Sandbox Force
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Bugfixes:
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- Items on the ground in Sandboxes were not being destroyed when marked for deconstruction
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Version: 1.17.0
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Date: 2024-01-03
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Changes:
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- A Player changing Forces now has their Sandbox Entities assigned to the new Force
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Version: 1.16.8
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Date: 2023-11-07
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Bugfixes:
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- Another potential startup crash from last release
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Version: 1.16.7
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Date: 2023-11-07
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Bugfixes:
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- Startup crash from last release
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---------------------------------------------------------------------------------------------------
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Version: 1.16.6
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Date: 2023-11-06
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Changes:
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- Editor Extensions' Lab setting is forcefully disabled due to compatibility issues
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Bugfixes:
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- Updated support for Editor Extensions' Recipes in the Sandbox
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Version: 1.16.5
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Date: 2023-10-31
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Changes:
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- Support for ignoring Smarter Inserter's temporary Entities
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Version: 1.16.4
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Date: 2023-07-30
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Changes:
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- Necessary updates for 1.16.0 and Factorio 1.1.87: large refactor of Equipment Blueprint placement
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Version: 1.16.3
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Date: 2023-07-08
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Bugfixes:
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- Regression fix when leaving a Lab into a non-Character controller
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Version: 1.16.2
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Date: 2023-07-02
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Bugfixes:
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- Crash when deleting Labs
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Version: 1.16.1
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Date: 2023-06-15
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Bugfixes:
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- Potential crashes and incorrect Sandbox surface generation when paired with mods such as RSO caused by 1.15
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Version: 1.16.0
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Date: 2023-06-10
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Changes:
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- Illusion replacements of Container-based Entities are now Infinity Containers
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Bugfixes:
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- Some much older versions of this mod would crash in a rare scenario when loading a recent version
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Version: 1.15.0
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Date: 2023-06-02
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Changes:
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- Blueprints can be provided as the default Equipment to be used when Resetting each Sandbox
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Bugfixes:
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- script_raised_built is now handled like on_built_entity
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Version: 1.14.0
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Date: 2023-05-30
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Changes:
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- Blueprints can be brought into and out of the Sandbox via the Cursor (in most cases)
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Version: 1.13.0
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Date: 2023-05-28
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Changes:
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- Lab speed within Sandboxes is now a setting
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Version: 1.12.2
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Date: 2023-04-30
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Changes:
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- Large performance improvements when paired with Factorissimo2, courtesy of undermark5
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Version: 1.12.1
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Date: 2023-01-07
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Changes:
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- Adding a warning for selecting new contents for a Blueprint in your Blueprint Library, since Factorio does not allow mods to handle this situation
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Bugfixes:
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- Selecting new contents for a Blueprint in your Inventory was not always replacing Illusions with Real Entities
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Version: 1.12.0
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Date: 2023-01-04
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Changes:
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- The "Extra Mining Speed" applied in Sandboxes is now a Runtime Setting
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Version: 1.11.5
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Date: 2023-01-03
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Bugfixes:
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- Tapelines were sometimes auto-built which prevents the intended use
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Version: 1.11.4
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Date: 2023-01-02
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Bugfixes:
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- Logistic Train Stop Inputs/Outputs were sometimes auto-built resulting in circuit network issues
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Version: 1.11.3
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Date: 2022-12-30
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Bugfixes:
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- Crash after Space Exploration deletes a Surface that was used by this mod
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- Crash after a Space Exploration update from 0.5 to 0.6 and certain Entities were used inside a Sandbox
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Version: 1.11.2
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Date: 2022-11-22
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Changes:
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- Illusions no longer appear in the "Made in" tooltips
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Bugfixes:
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- Crash when Ghost-building an Illusion over an Illusion
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Version: 1.11.1
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Date: 2022-11-09
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Changes:
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- dangOreus will ignore any created Sandbox Surfaces
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Version: 1.11.0
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Date: 2022-10-31
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Changes:
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- New Illusions framework: Entities that are swapped to cardboard-cutouts inside of Sandboxes to avoid issues or cheating
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- Nearly all script-driven Space Exploration Entities are now Illusions in the Sandboxes
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Version: 1.10.1
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Date: 2022-09-04
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Changes:
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- Moons within the Calidus system and Moons with Threats are no longer chosen for Planetary Sandboxes. Existing Planetary Sandboxes fitting this criteria will be destroyed
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- Performance improvements related to some cases of creating Entities with the Factorissimo integration
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Bugfixes:
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- Crash when something other than this mod lets the Planer enter then leave a Sandbox
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Version: 1.10.0
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Date: 2022-08-23
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Changes:
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- Asynchronous Sandbox Operations are now maintained in an internal Queue
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- Factorissimo Factories within Sandboxes are treated similarly to Sandboxes
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Bugfixes:
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- Crash with a combination of entering/existing Factorissimo Factories within Sandboxes
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- Crash after renaming or deleting certain Surfaces in the middle of asynchronous operations
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Version: 1.9.3
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Date: 2022-08-08
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Bugfixes:
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- Adding Mods that alter Research would not be accounted for in the Sandbox
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Version: 1.9.2
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Date: 2022-07-29
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Bugfixes:
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- Non-Admins could not set Filters on Infinity Chests/Pipes
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Version: 1.9.0
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Date: 2022-07-23
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Changes:
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- Proxy chats between Players inside Sandboxes and those outside of Sandboxes
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Bugfixes:
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- Space Exploration Core Seams are not exposed as Resource Planners in <= 0.5
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Version: 1.8.3
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Date: 2022-07-23
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Changes:
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- Space Exploration Core Seams are now exposed as Resource Planners
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- Creations in Sandboxes are no longer async by default, since Factorio 1.1.61
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Bugfixes:
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- Crash with 1.6.x versions of Space Exploration
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Version: 1.8.2
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Date: 2022-06-24
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Bugfixes:
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- Crash when combined with other mods that remove some Autoplace Controls from Nauvis
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Version: 1.8.1
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Date: 2022-06-16
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Bugfixes:
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- Crash when starting a new game
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Version: 1.8.0
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Date: 2022-06-15
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Changes:
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- New Setting to prevent non-Admins from Resetting Force-wide Sandboxes in Multiplayer games
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Version: 1.7.4
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Date: 2022-06-13
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Bugfixes:
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- The migration for 1.7.3 wasn't always applied
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- The Unlock-all-Technology setting was sometimes reverting gained bonuses
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Version: 1.7.3
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Date: 2022-05-30
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Bugfixes:
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- The Daylight Slider icon was mistakenly sending a Click Event
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Version: 1.7.2
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Date: 2022-05-29
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Bugfixes:
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- Crash when adding this mod back to a save after having removed it
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Version: 1.7.1
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Date: 2022-05-19
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Bugfixes:
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- The default Resource Planner density is much larger
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Version: 1.7.0
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Date: 2022-05-17
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Changes:
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- New Tile Planners for creating Tiles that might not otherwise be possible, only within Sandboxes
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- New daylight slider within Sandboxes to alter the daytime on the Sandbox Surface
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- Performance improvements related to any built Entities
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Bugfixes:
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- When paired with Editor Extensions, if Cheat Mode was already enabled outside of the Sandboxes, it would not be "re-enabled" within the Sandboxes, preventing the use of the additional Recipes within Sandboxes
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Version: 1.6.1
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Date: 2022-04-25
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Changes:
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- Resource Planners consider the Map Generator's Richness and Resource-specific values when determining how much to place
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- Resource Planners consider the Bounding Box of the Resource when determining how often to place
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Version: 1.6.0
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Date: 2022-05-03
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Changes:
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- Last-known-Positions within Sandboxes are persisted so that they can be returned to when swapping between Sandboxes and other Surfaces
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- Cheat-mode is toggled between the previous state and true, instead of reverting back to false
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- Players that are toggled into the Map Editor can no longer enter a Sandbox (otherwise their original Character would be lost)
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- Non-Character Inventories are persisted so that they can be restored when exiting a Sandbox
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Bugfixes:
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- Removed Players wouldn't clean up their Persistent Inventories
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Version: 1.5.1
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Date: 2022-04-25
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Changes:
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- Craft-to-Cursor is smarter about exactly which Item ends up in the Cursor for Recipes with multiple Products
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Bugfixes:
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- Crafting a Recipe in a Sandbox that produces a Liquid would crash
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Version: 1.5.0
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Date: 2022-04-21
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Changes:
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- Bonus Inventory Slots for Sandboxes Setting
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- Prevent Sandbox Inventories from becoming full by spilling their last slot
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- Provide a "Trash can" in new Sandboxes
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Version: 1.4.2
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Date: 2022-04-18
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Bugfixes:
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- Ghosting certain Entities with Modules into a Space-based Sandbox could crash
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Version: 1.4.1
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Date: 2022-04-17
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Bugfixes:
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- Level-based Research wasn't correctly synchronized
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Version: 1.4.0
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Date: 2022-04-16
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Changes:
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- Loaders will only be "owned" by this Mod if no other Mod has already activated them in the data stage
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- More Item Requests can be automatically handled within Sandboxes
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Bugfixes:
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- Entering a Sandbox with the Editor Extensions Mod loaded would give the Player too many capabilities outside of the Sandbox (but not within)
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Version: 1.3.0
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Date: 2022-04-15
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Changes:
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- Craft-to-Cursor is now a Player Mod Setting
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Version: 1.2.0
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Date: 2022-04-12
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Changes:
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- The Research Queue for Sandboxes mimics the real Research Queue
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---------------------------------------------------------------------------------------------------
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Version: 1.1.1
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Date: 2022-04-10
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Bugfixes:
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- New games beginning with a Cutscene would crash
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Version: 1.1.0
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Date: 2022-04-08
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Changes:
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- The Inventory within Sandboxes is now persisted
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Version: 1.0.3
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Date: 2022-04-05
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Changes:
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- The Space Exploration Planetary Lab now uses a Moon instead of a Star
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- Existing Space Exploration Planetary Labs will be deleted
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Bugfixes:
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- Passengers in Rockets that are launched while the Player is inside a Sandbox would crash
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- Various fixes related to the Space Exploration Planetary Lab
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Version: 1.0.2
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Date: 2022-04-03
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Bugfixes:
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- The Sandbox Force could have become out-of-sync with its original Force
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Version: 1.0.1
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Date: 2022-04-02
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Bugfixes:
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- Placing Blueprints with Tiles in a Planetary Lab would revert the Tiles to Empty Space
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Version: 1.0.0
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Date: 2022-03-29
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Changes:
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- Initial Release
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Bugfixes:
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- None
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