77 lines
3.2 KiB
Plaintext
77 lines
3.2 KiB
Plaintext
---------------------------------------------------------------------------------------------------
|
|
Version: 1.101.148
|
|
Date: Oct 31 2022
|
|
Bugfixes:
|
|
- Fixed some lights and plants being destructible in some circumstances
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.101.144
|
|
Date: Oct 7 2022
|
|
Bugfixes:
|
|
- Fixed lights disappearing in some cases
|
|
New Features:
|
|
- Added several new layers of soft glow on trees, making forests better lit and with color gradients commonplace
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.101.105
|
|
Date: Apr 28 2021
|
|
Misc Changes:
|
|
- 1.1 Update
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.018.24
|
|
Date: Nov 15 2020
|
|
Misc Changes:
|
|
- Moved biome color code to Dragon Industries
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.018.18
|
|
Date: Aug 10 2020
|
|
New Features:
|
|
- Added fixes for custom units that should not be assigned lights
|
|
- Added option to use entity lights again instead of script lights, to further improve FPS at the cost of risk of straggler entities
|
|
Misc Changes:
|
|
- Converted old light entities from rail chain signals to lamps to avoid weird interactions with rails that were a problem in 0.16
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.018.6
|
|
Date: Jun 15 2020
|
|
New Features:
|
|
- Added light reloading system to reduce FPS drops from orphaned lights accumulating on large maps
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.018.5
|
|
Date: Jun 11 2020
|
|
New Features:
|
|
- Added an item for the glowing trees to allow them to be replanted
|
|
- Added some missing event handlers
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.018.1
|
|
Date: May 29 2020
|
|
Misc Changes:
|
|
- Update to 0.18
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.017.12
|
|
Date: Jun 17 2019
|
|
Bugfixes:
|
|
- Fixed AlienBiomes detection
|
|
- Fixed collisions on glowing bushes
|
|
New Features:
|
|
- Added plant density option
|
|
Misc Changes:
|
|
- Improved mod compatibility of biter color caching
|
|
- Made biter glow size dynamic with physical size
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.017.6
|
|
Date: Jun 6 2019
|
|
New Features:
|
|
- Added glowing biters
|
|
Misc Changes:
|
|
- Improved entity handling to reduce straggler entities and unintended side effects
|
|
- Moved shared code to Dragon Industries
|
|
- Switched lights to LuaRendering script system
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.017.1
|
|
Date: Mar 23 2019
|
|
Misc Changes:
|
|
- Update to 0.17
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.016.172
|
|
Date: Oct 13 2018
|
|
Misc Changes:
|
|
- Creation
|