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Version: 1.1.19
Date: 2021-08-10
Features:
- Small tweaks
- Property clean-up
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Version: 1.1.18
Date: 2021-06-14
Features:
- corrected a recipe oversight
- More angels industries changes
- Added a thorium ore processing chain
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Version: 1.1.17
Features:
- Substantial angels industries integration
- moved lead plate from an ingredient to a result on thorium reprocessing
- various fixes, added a new reprocessing variant for more flexibility
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Version: 1.1.16
Date: 2020-11-24
Changes:
- Updated to version 1.1
- Fixed that atomic bomb was not researchable
- Icon size patches for vanilla icon changes
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Version: 1.1.15
Features:
- Reduced the mod dependancies to not require bobs
- Started looking at angels industries integration
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Version: 1.1.14
Bugfixes:
- Fixed that I was setting require behind mod checks potentially causing CRC fails in multiplayer
Features:
- Prepared for updates to angelsindustries nuclear program
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Version: 1.1.13
Bugfixes:
- Integrated the centrifuge removal script from clowns processing
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Version: 1.1.12
Features:
- Removed redundant settings, integrated thorium setting based on if it exists.
- Made advanced nuclear fuels obtainable without the existence of thorium.
- Various small fixes and conditional category moves.
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Version: 1.1.11
Features:
- Updated to 0.18
- Added descriptions for the fuels to help differentiate thermal vs motive fuels
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Version: 1.1.10
Bugfixes:
- Fixed a bug relating to the recipe "advanced nuclear processing" being removed.
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Version: 1.1.09
Bugfixes:
- Fixed that i "forgot" to remove kovarex enrichment from the bobingabout enrichment tech pre-req
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Version: 1.1.08
Bugfixes:
- Replaced electronics with RCU's for the two nuke recipes (to be consistent with vanilla)
Features:
- Added a setting to revert the following changes:
Balance:
- Added productivity allowance on the mixed oxide recipes (the plutonium sink recipes)
- Changed the lead return to be lead-oxide
- Set levels of return to be lower than the feed
Has 4 configurations: full AB, OR(modules, assembly), bare minimum mods
- Also compensated for lead coiling (pez's smelting extended mod)
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Version: 1.1.07
Features:
- Integrated tech tree and recipes to better match Bobs addition of advanced nuclear options
- Fixed Changelog format
- Removed (now) duplicate recipes
- Added water void recipe for radioactive waste water
Balance:
- Lowered the return count of Thorium in the reprocessing recipes (it is cheap anyway)
- Lowered the return of Plutonium in the reprocessing recipes (bob added a plutonium synth method)
- Further comments would be appreciated on balance, particularly around this area are welcome...
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Version: 1.1.06
Features:
- Added glow to centrifuge recipes
- Thanks to bobingabout for pointing me in the right direction
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Version: 1.1.05
Bugfixes:
- More tech tree fixes
- Fixed that kovarex was still active
- Linked atomic bomb tech to enrichment techs
Balance:
- Added a new recipe to nuclear fuel processing to give more flexibility (hopefully)
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Version: 1.1.04
Bugfixes:
- Fixed tech tree to link uranium processing to the tree correctly
- Removed thorium from the regular reprocessing tech's, since they have their own
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Version: 1.1.03
Bugfixes:
- Fixed naming convention on tech (0.17.23 change)
Balance:
- Fixed thorium positive loop
- Changed advanced thorium reprocessing to be 5x to match other processing systems
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Version: 1.1.02
Features:
- Updated for 0.17
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Version: 1.1.01
Bugfixes:
- Rebalanced Nuclear Fuel production chain (x3 for exotics)
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Version: 1.1.00
Features:
- Updated locale
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Version: 1.0.01
Bugfixes:
- Who knows
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Version: 1.0.00
Features:
- Initial release.