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Version: 0.4.2
Date: 2024-01-23
Changes:
- Added Ukraine translation (MetenBouldry)
- Added Brazilian translation (LUISDASARTIMANHAS)
- Added settings for displaying hidden fluids in the fnei gui
- Hide hidden fluids by default
- Add "Hand extraction" for the mining entities
- Default settings for displaying hidden recipes are true.
- Changed caption for very low or high number on gui
Bugfixes:
- Fix fnei gui location off screen
- Fix open main fnei gui when click on the empty hotbar button
- Fix an issue related with the '_' symbol in the recipe name
- Fix incorrectly display mining entities
- Fix temperature range for ingredients
- Fix GUI lag while Improved Research Queue is installed
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Version: 0.4.1
Date: 2021-03-29
Bugfixes:
- Trying to fix desynchronization
- Remove deprecated setting
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Version: 0.4.0
Date: 2020-11-28
Changes:
- Update to 1.1
Bugfixes:
- Fix mod-gui problems
- Fix numeric-up-down problems
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Version: 0.3.4
Date: 2020-05-28
Bugfixes:
- Fixed FNEI crash when recipes are removed from the hotbar
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Version: 0.3.3
Date: 2020-05-28
Bugfixes:
- Fix "Parent style not found: fnei_recipe_green_tech_button."
Changes:
- Sprite optimizations (drd_avel)
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Version: 0.3.2
Date: 2020-05-19
Bugfixes:
- Increase performance: refactoring debug lib
Changes:
- Added draggable gui for FNEI
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Version: 0.3.1
Date: 2020-01-23
Bugfixes:
- Fix "script-only" errors
- Added polish translation (VrozaX)
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Version: 0.3.0
Date: 2020-01-23
Bugfixes:
- Updated to 0.18
- Updated German Locale
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Version: 0.2.7
Date: 2019-08-14
Bugfixes:
- Fix products caption
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Version: 0.2.6
Date: 2019-07-25
Bugfixes:
- Remove want_ellipsis options
Changes:
- Add basic remote interface
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Version: 0.2.5
Date: 2019-05-25
Bugfixes:
- Fix Lagspikes related to hotbar gui
- Fix GUI shows scroll box where it should not be when
- Fix made in list error related to exceed amount of fluidboxes
Changes:
- Add german translation
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Version: 0.2.4
Date: 2019-04-14
Bugfixes:
- Fixed bug with opening technology tree
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Version: 0.2.3
Date: 2019-03-20
Bugfixes:
- Fix Recipe look up error(<FNCustomEvents> FNEI/scripts/recipe/controller.lua:430: bad argument #1 to 'pairs' (table expected, got nil))
Changes:
- Move left-gui to mod-gui
- Replase hotbar sprite-button to recipe-button
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Version: 0.2.2
Date: 2019-03-17
Bugfixes:
- Fix error LuaRecipe doesn't contain key mining_time.
- Fix research queue bags
- Fix don't showing long names
- Fix handcraft speed
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Version: 0.2.1
Date: 2019-02-28
Changes:
- Added support for 0.17
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Version: 0.1.12
Date: 2018-11-10
Bugfixes:
- Fix "__FNEI__/scripts/recipe/gui.lua:152: attempt to perform arithmetic on local 'pos' (a nil value)"
- Fix "__FNEI__/utils/raw_technologies.lua:42: attempt to index local 'tech' (a nil value)"
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Version: 0.1.11
Date: 2018-11-06
Changes:
- Test changelog information
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Version: 0.1.10
Date: 2018-11-06
Bugfixes:
- Fix "detail-chance" information
- Fix "Error when enabling KS_Power oil boiler recipes" issue
Changes:
- Implement impostor recipes for mining/pumping (thanks mentlerd)
- Add external interface for locale specific search (thanks mentlerd)
- Delete "open-techs" option
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Version: 0.1.9
Date: 2018-09-15
Bugfixes:
- Fix Unknown sprite error
- Fix Crash On Looking For Usage Of Certain Items
Changes:
- Add pcall(save call) for default event
- Settings "show hidden recipes" defauilt is true
- Add Japanese locale (thanks shelaf)
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Version: 0.1.8
Date: 2018-07-06
Bugfixes:
- Fix Russian locale (thanks dima74)
- Fix long time opening tech tree thought fnei gui
Changes:
- Add hotbar for FNEI
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Version: 0.1.6
Date: 2018-05-19
Bugfixes:
- Fix "Backspace doesn't work in inserter capacity override input"
- Fix Recipe from Py`s mods not showing up
- Fix the height of "crafting time" labels in the recipe gui
- Fix the main button label
- Fix showing recipe problem in the god mod
Changes:
- Add Russian locale
- Add display temperature of fluids, if available
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Version: 0.1.5
Date: 2018-03-09
Bugfixes:
- Fix error FNEI/utils/data_wrapper.lua:70: bad argument #1 to 'pairs' (table expected, got nil)
Changes:
- Add FNEI hotkey icon (optional)
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Version: 0.1.4
Date: 2018-03-06
Bugfixes:
- fix a slow and unstable search
- Fix crash when need to display several identical prototypes
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Version: 0.1.3
Date: 2018-03-04
Bugfixes:
- Fixed the error of displaying two identical technologies inside the mod
- Fixed the display of the label of the crafting time when they are disabled
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Version: 0.1.2
Date: 2018-03-04
Bugfixes:
- Fixed desync for crafting categories
- Fixed UI scale problem
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Version: 0.1.1
Date: 2018-03-03
Bugfixes:
- Fix "Error while running event FNEI::on_gui_click (ID 1) _FNEI _/unsort/recipe_gui.lua:219:attempt to compare number with nil"
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Version: 0.1.0
Date: 2018-03-03
Changes:
- Global refactoring update
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Version: 0.0.17
Date: 2018-01-08
Bugfixes:
- Fixed crash: Missing gui style "red_slot_button_style" for hidden items https://github.com/npo6ka/FNEI/issues/12
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Version: 0.0.16
Date: 2017-12-16
Changes:
- Added support for 0.16
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Version: 0.0.13
Date: 2017-10-23
Bugfixes:
- Fix desync problem
- Fix MP bags in gui
- Fix the disappearance of some unlocked recipes when viewing the technology tree
- Fix description in option gui
Changes:
- Remove second FNEI key
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Version: 0.0.11
Date: 2017-09-10
Bugfixes:
- Small fix option gui
Changes:
- Restyling icon in gui
- Add option "Show hidden items"
- Add option "Show unattainable recipes"
- Add option "Show recipes in the following buildings"
- Add exit and option icon to the main window
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Version: 0.0.10
Date: 2017-08-25
Bugfixes:
- Fix the chance of retrieving the item in the recipe
- Fix bug related with a space in the search
Changes:
- Add option Detailed information about the chances of obtaining an item
- Add option close FNEI when pressing E
- Add more ru locale
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Version: 0.0.9
Date: 2017-08-23
Bugfixes:
- Fix chash when upgrading from an older version of the mod
- Fix tech reset bug
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Version: 0.0.8
Date: 2017-08-17
Bugfixes:
- Fix label description in recipe gui
Changes:
- Make static recipe gui
- Added option gui
- In the game, it is not possible to open the required technologies by calling 1 function, but I found a way to do this. This can work unstably, but I think that this is a very useful function. I put it in a separate category of settings because this function opens some of the achievement.
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Version: 0.0.7
Date: 2017-07-24
Changes:
- Global recipe gui changes
- Added russion locale file
- Disable hidden recipe
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Version: 0.0.6
Date: 2017-06-17
Bugfixes:
- Fix problem with recipes having a percentage output
Changes:
- Center alignment for item names
- Added a restriction on the list of ingredients and products for small screen resolutions
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Version: 0.0.5
Date: 2017-06-24
Bugfixes:
- Fixed the error of the main window after loading saved game
- Fixed the error of the recipe window after loading saved game
Changes:
- Localisation of the recipe name in recipe gui
- Localisation of the item name in recipe gui
- Static gui width of the recipe
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Version: 0.0.4
Date: 2017-06-21
Bugfixes:
- Fix crash when missing item flag when populating GUI
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Version: 0.0.3
Date: 2017-06-19
Changes:
- Resize tech icon in recipe gui
- Red light for disabled items
- Red light for disabled recipes
- Added sorting of unexamined recipes and refactoring gui
- Clear the right-click search box
- More loyal search
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Version: 0.0.2
Date: 2017-06-09
Changes:
- Add back button on recipe panel
- Relocate panel to player.gui.left
- Move paging from bottom to near top to avoid issues when panel resizes
- Ignore disposal or repackaging recipes
- Add locale file
- Removed the ability to add 2 identical recipes in a row
- Add recursive paging
- Add save previous recipe page
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Version: 0.0.1
Date: 2017-06-07
Changes:
- First version