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Version: 0.5.8
Date: 2023-01-01
Changes:
- Adjusted the ingredients tiers for the following structures to align with changes to Angel's Bioprocessing in version 0.7.23
- Oil press 2/3 ingredients increased from tiers 2/3 to tiers 3/4
- Butchery 2/3 ingredients increased from tiers 2/3 to tiers 3/4
- Basic farm 2/3 ingredients increased from tiers 1/2 to tiers 2/3
- Desert, Swamp, and Temperate farm 2/3 ingredients increased from tiers 3/4 to tiers 4/5
- Hatchery 2/3 ingredients increased from tiers 2/3 to tiers 4/5
- Nutrient extractor 2/3 ingredients increased from tiers 2/3 to tiers 3/4
- Fish tank 2/3 ingredients increased from tiers 2/3 to tiers 3/4
- Moved Seed extractor 2 and 3 unlocks into technologies Garden Processing 2 and 3 respectively
- Moved Desert, Swamp, and Temperate farm 2 unlocks into their respective Farming 2 technologies
- Removed technology "Advanced farm upgrades 2", and moved Desert, Swamp and Temperate farm 3 unlocks into "Advanced farm upgrades"
- Minimum version of Angel's Bioprocessing has been incremented to version 0.7.23
- Removed Air filter 3, Crystallizer 3 and Filtration Unit 3 as added by this mod; buildings are now native to Angel's Petrochem and Angel's Refining
- Minimum version of Angel's Smelting has been incremented to version 0.6.20
Locale:
- Added partial localization for Korean
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Version: 0.5.7
Date: 2022-04-03
Locale:
- Updated localization for Ukrainian
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Version: 0.5.6
Date: 2022-03-30
Locale:
- Updated localization for Ukrainian
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Version: 0.5.5
Date: 2022-03-19
Locale:
- Added partial localization for Ukrainian
- Updated localization for French
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Version: 0.5.4
Date: 2022-01-04
Bugfixes:
- Fixed that several technology icons were not sized correctly when playing with the latest versions of Angel's mods
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Version: 0.5.3
Date: 2021-12-19
Changes:
- Minimum versions of Angel's Bioprocessing and Angel's Smelting have been incremented to the latest versions
Bugfixes:
- Fixed startup errors related to changed icon definitions for several buildings to account for graphics changes in Angel's Refinings 0.12.1
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Version: 0.5.2
Date: 2021-10-16
Bugfixes:
- Fixed that tint assignment for Angel's Refining structures did not validate the existence of the field being called leading to a startup error when Artisanal Reskins: Angel's mods is enabled
Locale:
- Updated Russian localization
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Version: 0.5.1
Date: 2021-09-14
Changes:
- Changed icon for Oil refinery 3 to align with changes in Angel's Refining
Locale:
- Fixed that Flotation cell 4 was spelled incorrectly
- Added partial localization for Brazilian Portuguese
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Version: 0.5.0
Date: 2021-08-13
Features:
- Recipes have been reworked to be in-line with current Angel's recipes, and make use of higher tier materials where appropriate
- Technologies have had their time requirements updated to be more in-line with current Angel's technologies (15s -> 30s)
- Angel's Bioprocessing minimum required version now 0.7.20
Changes:
- Angel's Bioprocessing 0.7.20 adds an Algae farm 4; as such the Algae farm 4 added by this mod has been changed to the Algae farm 5
- No migration of existing algae farm 4s will be attempted to avoid collisions with Angel's Bioprocessing
Bugfixes:
- Updated the API call to Angel's Industries for `add_minable_results`, fixing a startup error
Locale:
- Added localization for Russian
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Version: 0.4.8
Date: 2021-06-13
Changes:
- Angel's Smelting minimum version set to 0.6.15
- Angel's Bioprocessing minimum version set to 0.7.18
- Removed now-redundant code bits related to supporting older versions of Angel's Smelting and Angel's Bioprocessing
Locale:
- Renamed Press 2 and Press 3 to Oil press 2 and Oil press 3 reflecting changes in Angel's Bioprocessing
- Updated German localization
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Version: 0.4.7
Date: 2021-05-28
Bugfixes:
- Fixed that Filtration unit 3 was missing a crafting category available in Filtration unit 2
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Version: 0.4.6
Date: 2021-05-28
Bugfixes:
- Fixed inconsistent sorting of Warehouses in interface
- Fixed overwrite clash in Puffer refugium 3 technology with Angel's Bioprocessing
Locale:
- Added localization for German, partial localization for Vietnamese
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Version: 0.4.5
Date: 2021-04-04
Changes:
- Doubled the Tungsten carbide powder mixture output from 12 to 24 units, of the second tier of tungsten carbide powder mixture recipe, and increased the processing time from 8 to 16 seconds to bring it into line with the first and third tier recipes; also added tier numerals
- Adjusted item and recipe sorting to correct a few issues with tungsten carbide, copper tungsten and a few miscellaneous items
- Added an input fluid port on induction furnaces, and moved the recipes for molten copper-tungsten from the chemical furnace to the induction furnace
- Added high-res versions of copper tungsten and tungsten carbide items, recipes, and technologies, active when using the upcoming release of Angel's mods
Bugfixes:
- Fixed that the recipe for zinc powder did not have ingredients; it is now properly crafted from 1 zinc ingot
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Version: 0.4.4
Date: 2021-03-26
Bugfixes:
- Fixed that structures were not returning the correct item when deconstructed
Locale:
- Fixed several typos
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Version: 0.4.3
Date: 2021-03-23
Features:
- Added the setting "Legacy inventory sizes" to enable legacy inventory slot counts for warehouses
- Now dependent on Factorio Library
Changes:
- Adjusted the check for Angel's component mode to use the Angel's component mode trigger
- Adjusted the warehouse inventory size defaults for performance reasons; new defaults correspond to a 15%, 30%, and 45% increase for each tier over the defaults from Angel's Addons - Storage Options, down from 147%, 340%, 532%, and 725%
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Version: 0.4.2
Date: 2021-03-21
Bugfixes:
- Fixed startup error when no Angel's Addons mods are present.
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Version: 0.4.1
Date: 2021-03-21
Bugfixes:
- Fixed startup errors related to disabling warehouses while using Angel's Addons - Storage Options
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Version: 0.4.0
Date: 2021-03-20
Features:
- Added setting "Adjust icon ordering" to improve sort order of buildings in Angel's Petrochemical Processing and Angel's Bioprocessing mods, default on
Changes:
- Substantial code cleanup and rework of entity creation
- Updated how Angel numerals are handled; supports upcoming numeral rework in Angel's mods
- Technology `bio-pressing-2` now handles upcoming changes in Angel's Bioprocessing
- Locale updates to conform to upcoming locale changes in Angel's mods
- Adjusted pollution for several refining, petrochemical and bioprocessing buildings added by this mod to be in-line with Angel's pollution values
- Addjusted energy usage for several refining, petrochemical buildings to correct some inconsistencies with scaling
- Adjusted module slot count for bioprocessing buildings added by this mod to 2 (inherited) to be in line with changes to Angel's Bioprocessing regarding modules
- Corrected tier color progression for refining structures
- Removed version numbers from dependency
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Version: 0.3.13
Date: 2021-03-20
Changes:
- Patched for factorio 1.1
- Updated to work with Angels Storage Options instead of the deprecated Warehouse mod
- Removed conditional requires
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Version: 0.3.12
Date: 2020-06-07
Changes:
- Changed Hatchery to have 3 output slots to match angels changes
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Version: 0.3.11
Date: 2020-06-07
Changes:
- Fixed crash when loading without Madclowns processing loaded
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Version: 0.3.10
Date: 2020-05-31
Changes:
- Fixed error on loading save game without Angel's Bioprocessing
- Fixed error with tech name change in bio proessiong 0.7.9
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Version: 0.3.9
Date: 2020-05-10
Changes:
- Fixed crafting speed on bio buildings being wrong
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Version: 0.3.8
Date: 2020-05-09
Changes:
- Fixed locale for Tungsten Hexachloride Gas
- Added stone brick to Titanium Concrete Brick
- Fixed Crafting speed on Fish & Biter Refugium
- Fixed missing mk icons on arboretum and seed generators
- Added Seed Extractor MK2 & MK3
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Version: 0.3.7
Date: 2020-04-26
Changes:
- Fixed Icon Ordering issues with Angels Bio Buildings
- Added Hatchery MK2 & MK3
- Added Nutrient Extractor MK2 & MK3
- Added Biter and Puffer Refugiume MK2 & MK3
- Added Mk Icons to Warehouses
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Version: 0.3.6
Date: 2020-04-26
Changes:
- Fixed buildings not generation pollution
- Added Press MK2 & MK3
- Added Bio Processor MK2 & MK3
- Added Butchery MK2 & MK3
- Added Composter MK2 & MK3
- Added Crop, Desert, Swamp & Temperate Farms MK2 & MK3
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Version: 0.3.5
Date: 2020-04-20
Changes:
- Fixed Titanium Brick not working
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Version: 0.3.4
Date: 2020-04-19
Changes:
- Removed logging for Angels Components support
- Fixed missing Bob's Logistics pack missing from Logistics warehoue 3 & 4
- Added tress to Mk2 & Mk3 Seed Generators
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Version: 0.3.3
Date: 2020-04-05
Changes:
- The ingredient return on mining was being called no matter the setting thanks to Pezzawinkle
- Fixed dependecny checking for angels warehouse to work if no angels addon mods are loaded
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Version: 0.3.2
Date: 2020-04-04
Changes:
- Fixed bounding box issues with Warehouse forget to do this
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Version: 0.3.1
Date: 2020-04-04
Changes:
- Added Support for Angels Componets in Angels Industiries tanks to Pezzawinkle
- Fixed icons issues from lastest angel's update thanks to Pezzawinkle
- Fixed Angel's Liquifying recipes not showing up in Adv Chem Plant Mk3
- Fixed Warehouse icorn sorting when Angel's Industries present thanks to triktor
- Fixed Buffer Mk2-4 appearing before requester when it should be after
- Fixed fast replace on some warehouses being container instead of angels-warhouses
- Removed Alage Farm Mk3 as Angels has added it
- Fixed squeakthrough not working on buildings
- Alage Farm mk4 now haves the number 4 icon on it instead of 3
- Added upgrade planner support for all buildings
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Version: 0.3.0
Date: N/A
Changes:
- Update to 0.18
- Fixed overwrting Madclown's Processing Water Treament 5 Tech
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Version: 0.2.3
Date: N/A
Changes:
- Fixed Aboretum missing from tech tree since Bio-Processing 0.6.2 changed the tech name
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Version: 0.2.2
Date: N/A
Changes:
- Removed Hydro Plank Mk3 as angels added it
- Added Aboretum & Seed Generators Mk2 & Mk3
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Version: 0.2.1
Date: N/A
Changes:
- Fixed floatation Cell mk4 requring itself to make in expensive mode
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Version: 0.2.0
Date: N/A
Changes:
- Updated to 0.17
- Added Buffer Warehouse Mk2-4
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Version: 0.1.6
Date: N/A
Changes:
- Fixed warehouse icons being the same in the quickbar
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Version: 0.1.5
Date: N/A
Changes:
- Fixed some more optinal depenecy issues
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Version: 0.1.4
Date: N/A
Changes:
- Updated some building recipes to use Titanium Reinforced Brick
- Fixed a typo
- Fixed some issues with adding the mod to an exisiting playthoourgh with recipes not being updated
- Reblanced Tungsten Smelting 3
- Adjusted Tungsten Powder to use 1 solid and 2 fluids instead of 3 fluids as the chemical furnace has only 2 fluid inputs
- Fixed angels warehouse optinal dependecy not working
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Version: 0.1.3
Date: N/A
Changes:
- Changed Tungsten Hexachloride to use Tungsten Trioxide
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Version: 0.1.2
Date: N/A
Changes:
- Made it so if you set the icon scaling for Angel's Warehouse in the Mod Settings it works on mk2-mk4 warehouses
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Version: 0.1.1
Date: N/A
Changes:
- Fixed incorrect recipe with Hydro Plant MK4
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Version: 0.1.0
Date: N/A
Changes:
- Initial Release
- Includes Copper Tungsten and Tungsten Carbide smelting using Angels Smelting
- Redone Tungsten Smelting 3
- Adds Tetrasodium Pyrophosphate to Tungsten Smelting 3 if MadClown01's processing is present
- Added Titanium Reinforced Brick
- Added Advanced Chemical Plant MK3
- Added Adv Gas Refineray MK4
- Added Agle Farm Mk3 & MK4
- Added Hydro Plant MK2 & MK3
- Added Salation Plant MK3
- Added Ore Washing Plant MK3 & MK4
- Added Ore Crusher MK4, Floation Cell MK4, Leaching Plant MK4 & Ore Refineray MK3
- Added Crystallizer and Filitration Unit MK3
- Ported the Warehouse Addon Mod and added MK2-MK4 normal warhouses and tech changes