43 lines
1.9 KiB
Plaintext
43 lines
1.9 KiB
Plaintext
---------------------------------------------------------------------------------------------------
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Version: 0.1.4
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Date: 27. 01. 2023
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Bugfixes:
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- Prevented the mod from triggering on miniloaders.
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Version: 0.1.3
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Date: 14. 05. 2022
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Features:
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- Added the /it-stopwatch command to measure live inserter performance.
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Gui:
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- Changed the toggle button to use the base game mod-gui library to conform to a common style.
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Changes:
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- Tweaked the positioning of the number tooltip.
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Bugfixes:
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- Fixed a crash from the toggle button getting lost.
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- Improved the handling of extreme inserter speeds.
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- Fixed inserter angle rounding discrepancy between the mod and the game.
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- Accounted for the inserter's intrinsic stack size bonus.
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---------------------------------------------------------------------------------------------------
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Version: 0.1.2
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Date: 24. 11. 2020
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Features:
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- Added support for inserter and belt ghosts.
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- Added a key binding to toggle the mod (unbound by default).
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Changes:
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- Updated for Factorio 1.1
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---------------------------------------------------------------------------------------------------
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Version: 0.1.1
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Date: 24. 10. 2020
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Bugfixes:
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- Fixed a crash when adding the mod to an existing game.
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- Improved inserter source/destination detection for calculating throughput in the same tick as the inserter was placed (e.g. in the map editor).
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---------------------------------------------------------------------------------------------------
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Version: 0.1.0
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Date: 10. 06. 2020
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Features:
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- Added throughput display when hovering over an inserter.
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- Added a setting to control the precision of the displayed value.
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- Added a setting to disable mod functionality per player.
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Gui:
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- Added a button to quickly toggle the mod and a setting to hide the button.
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