67 lines
2.8 KiB
Plaintext
67 lines
2.8 KiB
Plaintext
---------------------------------------------------------------------------------------------------
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Version: 0.1.10
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Date: 2023-04-20
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Bugfixes:
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- Fixed another infinite loop caused by objects bounding_box not matching revive functions check when building ghosts.
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- Fixed cliffs breaking script, current implementation is to ignore ghosts colliding with cliffs.
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- Fixed ghost entity not being placed down after crafting when building ghosts.
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Version: 0.1.9
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Date: 2023-04-18
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Bugfixes:
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- Fixed changelog (hopefully last time).
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Version: 0.1.8
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Date: 2023-04-18
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Bugfixes:
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- Fixed changelog (again :|).
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Version: 0.1.7
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Date: 2023-04-18
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Bugfixes:
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- Fixed changelog.
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---------------------------------------------------------------------------------------------------
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Version: 0.1.6
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Date: 2023-04-18
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Changes:
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- When clearing forest for ghosts, added a 3 tile clear radius for trees.
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This should make it clear trees properly when using Tree Collision/Squeak Through/Alien Biomes or similar mods that change tree collision.
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Bugfixes:
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- Fixed infinite loop caused by not being able to select entity when building ghosts.
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---------------------------------------------------------------------------------------------------
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Version: 0.1.5
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Date: 2023-04-18
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Bugfixes:
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- Fixed crash with Factorissimo2 when building ghosts.
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Version: 0.1.4
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Date: 2021-04-16
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Changes:
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- Attempt at better combat AI.
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- Fixed and other things probably.
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- Removed command cancellation using WASD keys.
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Version: 0.1.3
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Date: 2021-04-11
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Changes:
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- Added slurping from belts.
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- Added small text remarks when issueing orders.
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- Added command cancellation if you touch the movement keys.
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- Extending find distances from 32 -> 64.
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- Some fixes and things most likely.
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Version: 0.1.2
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Date: 2021-04-10
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Changes:
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- Tweaks and polish
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Version: 0.1.1
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Date: 2021-04-04
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Changes:
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- Fix raising revive event.
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Version: 0.1.0
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Date: 2021-04-04
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Changes:
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- Do the whole thing
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