312 lines
13 KiB
Plaintext
312 lines
13 KiB
Plaintext
---------------------------------------------------------------------------------------------------
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Version: 1.1.29
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Date: 2023-09-22
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Uploaded by:
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- TheSAguy
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Bugfix:
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- Performance Issues Big thanks to millerscout
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Version: 1.1.28
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Date: 2023-08-20
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Uploaded by:
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- TheSAguy
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Bugfix:
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- Removed any "Log" entries so that I don't create a large log dump file. Thanks Heyqule for pointing this out.
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- Implemented "force_condition" vs. "force" for projectiles. (Fire streams still seem to damage everything...)
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Version: 1.1.27
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Date: 2023-08-14
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Uploaded by:
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- TheSAguy
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Features:
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- Updated Zerg unit code. Big thanks to Heyqule for doing this. Note that you now do need "erm_libs_1.0.3", since "erm_zerg_hd_assets_1.1.0" needs it.
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Bugfix:
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- Fixed possible crash if certain enemies were disabled. (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64d7bbb8870af0f67422ed4b)
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- Fixed damage from fire worms (medium) not working correctly (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64d986f83d7682417ddbd136)
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---------------------------------------------------------------------------------------------------
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Version: 1.1.26
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Date: 2023-08-05
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Uploaded by:
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- TheSAguy
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Features:
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- Adjusted New Larva Worma range to 18. When you had AAI Programable Vihlces installed, it adjusted the range around 31. I'm forcing it to 18
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Version: 1.1.25
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Date: 2023-08-02
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Uploaded by:
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- TheSAguy
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Features:
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- Added some Over Crowding control for Larva worm spawns
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- Added a second Larva worm type. The one grows the other dies slowly
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- Some sound tweaks
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Version: 1.1.24
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Date: 2023-07-31
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Uploaded by:
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- TheSAguy
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Features:
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- Removed Zerg Graphics, now requires "erm_zerg_hd_assets" as a dependancy
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Bugfix:
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- Breeder Spitter was flying and should be floating
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Version: 1.1.23
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Date: 2023-07-30
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Uploaded by:
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- TheSAguy
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Bugfix:
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- Fixed a possible freeze when unsing with Alien Biomes or Combat-mechanics-overhaul (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64b9b0c729d85a4dcdf12aef)
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---------------------------------------------------------------------------------------------------
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Version: 1.1.22
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Date: 2023-07-30
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Uploaded by:
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- TheSAguy
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Features:
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- Split Graphics from Code. Now changes to code won't need to re-download Graphics
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Version: 1.1.21
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Date: 2023-07-20
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Uploaded by:
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- TheSAguy
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Bugfix:
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- Fixed Larva Worm spawn time. Sorry still had it on Test Mode
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---------------------------------------------------------------------------------------------------
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Version: 1.1.20
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Date: 2023-07-20
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Uploaded by:
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- TheSAguy
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Bugfix:
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- Fixed Arachnids-icon crash when folder is zipped
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---------------------------------------------------------------------------------------------------
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Version: 1.1.19
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Date: 2023-07-20
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Uploaded by:
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- TheSAguy
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Features:
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- This is a big update, so please give me some feedback
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- Added Alternative Graphics Optoin. This will use the Zerg Graphics. I know some people don't like this, but it's needed for flying units. If you have a better option, please share
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- Added Flying and Floating units. Flying can cross water, floating can't but can cross cliffs and walls. Can be turned off in Settings
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- Flying and Floating unit's projectiles can go over walls, others can'target
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- Reduced Flying/Floating unit health.
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- Adjusted Larva Worm health and range. Range 18. When you had AAI Programable Vihlces installed, it adjusted the range to 31. I'm forcing it to 18
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Version: 1.1.18
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Date: 2023-07-15
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Uploaded by:
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- Pi-C
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Bugfix:
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- Fixed crash when alien artifacts created while "Alien artifacts hatching" setting was on should spawn Larva worms after setting had been turned off. (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64b2c4432369325081fbfc13)
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Version: 1.1.17
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Date: 2023-07-08
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Uploaded by:
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- TheSAguy
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Features:
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- Tweaked new Larva Worm health
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- Tweaked resistances of units. All 100% changed to 95%
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- Tweaked Alient Artifact "fuel_emissions_multiplier". Set to 5%
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- Tweaked Player pick-up radius if playing with Alien Eggs
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- Added Milestones (https://mods.factorio.com/mod/Milestones)
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---------------------------------------------------------------------------------------------------
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Version: 1.1.16
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Date: 2023-07-04
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Uploaded by:
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- TheSAguy
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Bugfix:
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- Fixed possible bug introduced in control if building rocket-silo
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Version: 1.1.15
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Date: 2023-07-02
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Uploaded by:
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- TheSAguy
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Features:
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- Tweaked Spawner Health
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- Added a new feature for Alien Artifacts to turn into worms if they are not collected. - Can toggle on/off in settings
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Bugfix:
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- Fix for Natural Evolution Enemies (1.1 versions of NEE) for researches that upgraded some biters. THANKS to Quasar_0 (For real this time...)
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---------------------------------------------------------------------------------------------------
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Version: 1.1.14
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Date: 5. 18. 2023
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Features:
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- Gave Alien Artifacts a fuel value
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- Removed "Landmines for Landmine Spitters will disappear faster if AAI Mod is Installed" - No longer needed
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---------------------------------------------------------------------------------------------------
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Version: 1.1.13
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Date: 5. 12. 2023
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Bugfix:
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- Made the Landmines placed by Landmine Launching units not be a milataey target (is_military_target = false)
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---------------------------------------------------------------------------------------------------
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Version: 1.1.12
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Date: 4. 27. 2023
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Bugfix:
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- Fixed Changelog (Face-plant)
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---------------------------------------------------------------------------------------------------
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Version: 1.1.11
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Date: 4. 26. 2023
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Features:
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- Ability to turn certain Bitters and Spitters On and Off.
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- Force Stack Size to 200 Max if Space Exploration Mod is Installed.
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- The Landmines for Landmine Spitters will disappear faster if AAI Mod is Installed
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---------------------------------------------------------------------------------------------------
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Version: 1.1.10
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Date: 4. 24. 2023
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Bugfix:
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- Fix for Natural Evolution Enemies (1.1 versions of NEE) for researches that upgraded some biters. THANKS to Quasar_0 & OneNonlyNova
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- Removed Fire effects from most unit and buildings deaths (resulting in Massive UPS jump) THANKS to Zanven
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- Reverted Medium Worm's custom attack type as it was not doing any damage. THANKS to Zanven
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---------------------------------------------------------------------------------------------------
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Version: 0.18.05
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Date: 7. 31. 2020
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Bugfix:
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- Improved loading times (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/5f232c4b2b310ea9f91ebf08)
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---------------------------------------------------------------------------------------------------
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Version: 0.18.04
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Date: 6. 11. 2020
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Features:
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- Updated some icon code
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- Remove rocks around spawned units. (By removing simple Entities) This should help unit's getting stuck.
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Bugfix:
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- Fixed Big Worm not Launching units
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Version: 0.18.03
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Date: 5. 28. 2020
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Features:
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- Updated icons to 64bit. Still not thoroughly tested.
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- Removed some of the poison clouds
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---------------------------------------------------------------------------------------------------
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Version: 0.18.02
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Date: 5. 27. 2020
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Features:
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- Updated to Factorio Version 0.18.27 Nothing else or tested...
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---------------------------------------------------------------------------------------------------
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Version: 0.18.00
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Date: 1. 22. 2020
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Features:
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- Updated to Factorio Version 0.18. Nothing else or tested...
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---------------------------------------------------------------------------------------------------
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Version: 0.17.19
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Date: 7. 26. 2019
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Bugfix:
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- Scorched Earth: Make sure tile exists
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---------------------------------------------------------------------------------------------------
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Version: 0.17.18
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Date: 7. 2. 2019
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Features:
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- Removed all Standard Lib functions
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Version: 0.17.17
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Date: 7. 1. 2019
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Features:
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- Scorched Earth: Removed Decal
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---------------------------------------------------------------------------------------------------
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Version: 0.17.16
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Date: 5. 29. 2019
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Features:
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- "Breeder" units won't create new units if there are already 10+ in the area
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- "Tree Monkeys" (When you chop down trees) now level up.
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Version: 0.17.15
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Date: 5. 8. 2019
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Features:
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- Items on ground will burn if there is fire and Challenge mode Active.
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---------------------------------------------------------------------------------------------------
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Version: 0.17.14
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Date: 5. 3. 2019
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Features:
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- Update to Factorio 0.17.35
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Version: 0.17.13
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Date: 4. 23. 2019
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Features:
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- Removed fuel values from Alien Artifacts. Now in NE Buildings.
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---------------------------------------------------------------------------------------------------
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Version: 0.17.12
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Date: 4. 22. 2019
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Features:
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- More Tweaked "Fire" that is used by Fire attack or ground catching fire. Help with CPU/FPS
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---------------------------------------------------------------------------------------------------
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Version: 0.17.11
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Date: 4. 18. 2019
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Features:
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- Tweaked "Fire" that is used by Fire attack or ground catching fire. Reduced duration help with CPU/FPS
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Version: 0.17.10
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Date: 4. 17. 2019
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Features:
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- Lowered number of units per Spawner
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- Lowered unit scale from max 2.0 --> 1.6
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- Lowered unit collision boxes
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- Scorched Earth: Reduced life time of ground fire
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Version: 0.17.9
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Date: 4. 15. 2019
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Features:
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- Unit Launcher Spitter now launces units that die after some time
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- Unit Launcher Spitter won't create new units if there are already 20+ in the area
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Version: 0.17.8
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Date: 4. 2. 2019
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Features:
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- Tweaked Unit and Worm Launcher values a bit
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- Increased Fire Spitter Attack Range
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- Decreased Unit Launcher Spitter Attack Range
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Version: 0.17.7
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Date: 3. 25. 2019
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Features:
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- Possible solution to attack stalemates
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- Reduced Alien Artifact drop rates
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---------------------------------------------------------------------------------------------------
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Version: 0.17.6
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Date: 3. 22. 2019
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Features:
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- Added Setting for Starting Evolution
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- Updated Worm Stats
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- Scorched Earth now causes fire on last level
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---------------------------------------------------------------------------------------------------
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Version: 0.17.5
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Date: 3. 18. 2019
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Features:
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- Updated "pollution_to_join_attack" values of units
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---------------------------------------------------------------------------------------------------
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Version: 0.17.4
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Date: 3. 14. 2019
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Bugfix:
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- Made Compatible with Factorion 0.17.12
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---------------------------------------------------------------------------------------------------
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Version: 0.17.3
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Date: 3. 14. 2019
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Features:
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- Tweaked Unit Sounds
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---------------------------------------------------------------------------------------------------
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Version: 0.17.2
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Date: 3. 12. 2019
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Features:
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- Tweaked Tank Biter Health Regen
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---------------------------------------------------------------------------------------------------
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Version: 0.17.1
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Date: 2. 28. 2019
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Bugfix:
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- Burning Building Fix
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- Bob's Enemies compatibility
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---------------------------------------------------------------------------------------------------
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Version: 0.17.0
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Date: 2. 28. 2019
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Features:
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- Initial Release of 0.17
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