215 lines
12 KiB
Plaintext
215 lines
12 KiB
Plaintext
---------------------------------------------------------------------------------------------------
|
|
Version: 1.0.4
|
|
Changes:
|
|
- Update to comply with angels library changes
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.0.3
|
|
Changes:
|
|
- Fixed bug relating to the flask without bobs glass
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.0.2
|
|
Changes:
|
|
- Version Bump to version 1.1
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 1.0.1
|
|
Changes:
|
|
- Added in russian locale, provided by Airat9000
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.18.6
|
|
Changes:
|
|
- minor tweaks and bugfixes relating to angels fluid naming changes
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.18.5
|
|
Bugfixes:
|
|
- Patched a compatibility issue with the wall
|
|
- Patched an issue with recipes missing, and some that should be under special vanilla
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.18.4
|
|
Features:
|
|
- Prepared for updates to angels industries
|
|
Bugfixes:
|
|
- Fixed that I was setting require behind mod checks potentially causing CRC fails in multiplayer
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.18.3
|
|
Bugfixes:
|
|
- Updated number icons to call the refining one, not the petrochem one (in prep of upcomning angels)
|
|
- Fixed that the flask was not adding to the omni-pack if present
|
|
- Made sure flask is moved to the correct tab if angels components is active
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.18.2
|
|
Features:
|
|
- Updated icon scripts to use angels lib variant
|
|
- Re-arranged some recipes to group better with angels
|
|
- Started working on a fluid colour script
|
|
- to work with recipes/chemplant smoke in future
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.18.1
|
|
Bugfixes:
|
|
- Patched Item/Fluid grouping issues from Angels updates
|
|
Features:
|
|
- Removed gas bottle system (now integrated into base angels with some improvements)
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.18.0
|
|
Features:
|
|
- Updated to 0.18
|
|
- Moved to newer versioning system to match the other mods i deal with
|
|
- Updated the PCP plastic recipe icons to have numeration consistent with angels
|
|
- Added a duplicate plastic 3 recipe to also make resin
|
|
- Moved rubber-pelletisation to the pellet press if active
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.31
|
|
Bugfixes:
|
|
- Fixed that rubber pellet production was missing from a tech unlock
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.30
|
|
Bugfixes:
|
|
- Fixed that rubber recipes were enabling when no rubber uses could be found
|
|
- Fixed the Neoprene recipes not enabling correctly (again...)
|
|
- Initial rebalance of the rubber recipes (not as nasty for bobs ones as in 0.0.22)
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.29
|
|
Features:
|
|
- Added a recipe chain for crumb rubber from liquid rubber, complex but yields a high amount of rubber from liquid rubber
|
|
- Accidentally (possibly on purpose) removed the resin/rubber nerf, i will re-visit this later
|
|
Bugfixes:
|
|
- re-added the PLA recipe that keeps getting hidden
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.28
|
|
Features:
|
|
- Added a recipe to create fuel oil from cupric chloride, nitrous and synthesis gas
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.27
|
|
Bugfixes:
|
|
- Fixed load order (properly this time) issue under certain conditions that would disable the new rubber recipes or have them enabled when angels recipes were disabled
|
|
- Part of the fix also meant that apm's rubber recipe is compatible (but only works when bobs is active for now)
|
|
This restriction is due to angels not activating the rubber recipes when apm is installed, id invite someone to make a compatability patch if you would like this feature
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.26
|
|
Bugfixes:
|
|
- Fixed load order issue under certain conditions that would disable the new rubber recipes
|
|
Features:
|
|
- Modified the icon functions to be more flexible
|
|
you can now use custom chemical graphics (instead of using the auto-table) using the following two functions
|
|
for fluid recipe icons: gen_custom_fluid_recipe_icons(icon,icon_size,formcode,state)
|
|
for fluid icons: gen_custom_fluid_icons(icon,icon_size,formcode,state)
|
|
icon: is the file location of the chemical icon
|
|
icon_size: is the original icon size, the function auto-scales it.
|
|
formcode is the colour code for the background drop colours (three letters)
|
|
state is selecting the icon type
|
|
- For more colour codes, please let me know to add them. NOTE: i may get this script added to angels mod, in which case i will let you know, or have a carry-through script to not break mods if you use this in the interim
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.25
|
|
Bugfixes:
|
|
- Fixed issue with rubber overrides being called if rubber didn't exist (game without bobs)
|
|
- Fixed an mis-communication regarding barrels when omnipermute was homoginising barrel recipes
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.24
|
|
Bugfixes:
|
|
- Fixed that dichlorobutene was a little overpowered
|
|
- Updated other parts of the mod to build icons based on the new function
|
|
- Fixed the generate_fluid_recipe_icons(fluid,formcode,state) function to work correctly
|
|
- made the backing icon sizes in the function a little smaller to mesh better
|
|
- reverted an old change with regards to nitrous-oxide being taken as nitrogen-monoxide (see catalytic phenol)
|
|
this will only activate if the phenol setting is activated
|
|
- Fixed the generate_complex_fluid_recipe_icons(product1,formcode,state,product2,product3,input1,input2) function to work correctly
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.23
|
|
Bugfixes:
|
|
- attempted to fix an apparent error relating to rubber not existing (i could not replicate it)
|
|
- fixed a case where i was calling solid-rubber instead of rubber
|
|
Features:
|
|
- Added 2 new Chloroprene Rubber (Neoprene) pathways, a butane path, and an ethane path
|
|
- Wrote a function that combines icon parts (the gas and liquid ones work)
|
|
I have not tested the more complex method yet.
|
|
- the function also contains a database of icons for each of angels/bobs/pcp gasses and liquids
|
|
i plan on expanding and integrating this more as i update the mod
|
|
generate_fluid_icons(fluid,formcode,state)
|
|
- fluid must not have gas/liquid in front, and must contain _ in place of - (table formatting was a pain, sorry)
|
|
example: gas-hydrogen-chloride needs to be written as "hydrogen_chloride"
|
|
- formcode is a 3 letter code that gives colouring for the background icon (see top of function file for code, i may expand this later)
|
|
- state is either empty (for the oil separation style), "gas" (for the more spaced icons like acid-gas), "liq" (for the most common set)
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.22
|
|
Balancing:
|
|
- Added Resin overrides to nerf bobs resin and rubber recipes, while boosting angels ones
|
|
Features:
|
|
- New bobs recipe results (rubber smelting requires 25 resin, resin requires 8 wood)
|
|
- New angels yields (liquid rubber 1 gives 40, not 10 rubber, solid rubber yields 8, not 4)
|
|
While using bobs may still be easier, it should be a bit better balanced
|
|
this is a prepatory step for further recipes later
|
|
Bugfixes:
|
|
- Fixed an edge case conflict with Hexy's AB tweaks mod
|
|
- Fixed a not so small graphical issue with gas bottles now having double fluid icons on them
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.21
|
|
Bugfixes:
|
|
- Stopped the glass sink setting from activating with SCT and/or momotweak installed
|
|
- Fixed conflict with Hexy's AB tweaks mod (may still have some issues, let me know please)
|
|
- Fixed a small graphical issue with gas bottles not having fluid icons on them
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.20
|
|
Bugfixes:
|
|
- Fixed that gas canisters tech was locked under certain mod conditions
|
|
It is now unlocked after fluid handling
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.19
|
|
Features:
|
|
- Added a setting (Default on) which replaces barrels with Gas cylinders (if bobs lib is on)
|
|
These gas cylinder filling/emptying still work with angels auto-barreling
|
|
Bugfixes:
|
|
- Fixed a bug relating to the glass sink mod not adding the vial to the advanced logistic pack
|
|
- Added auto-barrel recipe for new fluids (not sure if they could be barreled before)
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.18
|
|
Changes:
|
|
- Added a setting to keep angels version of the Catalytic Synthesis Phenol recipe
|
|
(to allow late game addition of this mod)
|
|
Bugfixes:
|
|
- Fixed that catalysts were not being added to recipes correctly
|
|
(Please check your existing recipe builds for phenol, acrylonitrile and vinyl chloride)
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.17
|
|
Bugfixes:
|
|
- Fixed mod load order issue with shinyicons installed
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.16
|
|
Bugfixes:
|
|
- Fixed the plastic wall being in own group
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.15
|
|
Features:
|
|
- Added PLA (Poly-Lactic Acid) as a new tier of bio-plastic
|
|
may still need some balance, for now will not allow productivity.
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.14
|
|
Balancing:
|
|
- Modified a few things (not published)
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.13
|
|
Changes:
|
|
- Removed duplicates of cumene process and bisphenol-a, integrating angels items to the PCP recipes
|
|
Features:
|
|
- Added plastic wall
|
|
- may still need balance, location is odd, i think other mods are moving the other walls.
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.12
|
|
Bugfixes:
|
|
- Fixed that mod would not work without bobs plates
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.11
|
|
Bugfixes:
|
|
- Fixed naming problems due to renaming mod from PCP to PCPRedux
|
|
---------------------------------------------------------------------------------------------------
|
|
Version: 0.0.10
|
|
Bugfixes:
|
|
- Fixed a few problems
|
|
- locale fixes
|
|
- defaulted glass sinc
|
|
Balancing:
|
|
- added productivity for recipes
|
|
- increased yields for glass and plastic recipes to be more competitive
|
|
Changes:
|
|
- removed gas shift reactions (base angels duplications)
|
|
- merged nitrogen monoxide (angels) and nitrous oxide (PCP) into 1 material
|
|
Locale:
|
|
- locale fixes |