46 lines
2.2 KiB
Lua

data.raw["character"]["character"].mining_speed = 1
data.raw["tile"]["stone-path"].minable = {hardness = 0, mining_time = 0, result = "stone-brick"}
data.raw["tile"]["concrete"].minable = {hardness = 0, mining_time = 0, result = "concrete"}
data.raw["tile"]["hazard-concrete-right"].minable = {hardness = 0, mining_time = 0, result = "hazard-concrete"}
data.raw["tile"]["hazard-concrete-left"].minable = {hardness = 0, mining_time = 0, result = "hazard-concrete"}
data.raw["tile"]["refined-concrete"].minable = {hardness = 0, mining_time = 0, result = "refined-concrete"}
data.raw["tile"]["refined-hazard-concrete-left"].minable = {hardness = 0, mining_time = 0, result = "refined-hazard-concrete"}
data.raw["tile"]["refined-hazard-concrete-right"].minable = {hardness = 0, mining_time = 0, result = "refined-hazard-concrete"}
if (mods['Dectorio']) then
if DECT.ENABLED["wood-floor"] then
data.raw["tile"]["dect-wood-floor"].minable = {hardness = 0, mining_time = 0, result = "dect-wood-floor"}
end
if DECT.ENABLED["concrete"] then
data.raw["tile"]["dect-concrete-grid"].minable = {hardness = 0, mining_time = 0, result = "dect-concrete-grid"}
if DECT.ENABLED["gravel"] then
for _, variant in pairs(DECT.CONFIG.GRAVEL_VARIANTS) do
data.raw["tile"]["dect-"..variant.name.."-gravel"].minable = {hardness = 0, mining_time = 0, result = variant.name}
end
end
if DECT.ENABLED["painted-concrete"] then
local directions = {
{this="left", next="right"},
{this="right", next="left"}
}
for _, variant in pairs(DECT.CONFIG.PAINT_VARIANTS) do
for _, direction in pairs(directions) do
data.raw["tile"]["dect-paint-"..variant.name.."-"..direction.this].minable = {hardness = 0, mining_time = 0, result = "dect-paint-"..variant.name}
data.raw["tile"]["dect-paint-refined-"..variant.name.."-"..direction.this].minable = {hardness = 0, mining_time = 0, result = "dect-paint-refined-"..variant.name}
end
end
end
end
end
if (mods['Bio_Industries']) then
--drd if BI.Settings.BI_Solar_Additions then
-- data.raw["tile"]["bi-solar-mat"].minable = {hardness = 0, mining_time = 0, result = "bi-solar-mat"}
--end
data.raw["tile"]["bi-wood-floor"].minable = {hardness = 0, mining_time = 0, result = "wood"}
end