180 lines
8.8 KiB
Plaintext
180 lines
8.8 KiB
Plaintext
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Version: 1.0.12
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Date: 10.07.2022
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Bugfixes:
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- Fixed potential crashing with some alloys not enabled
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Version: 1.0.11
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Date: 29.12.2021
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Changes:
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- Fixed that Insulated wire casting was not craftable
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- by adding a passthrough fluidbox to the casting machines
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Version: 1.0.10
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Date: 19.12.2021
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Changes:
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- Added Insulated wire casting
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- Updated icons and overlays to match angels
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- Changed the tint on the molds to not conflict with angels versions.
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- Added overlays to shielding coils so they are not confusd with the wire coils
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- Updated functional stuff to match angels library updates
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Version: 1.0.9
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Date: 29.05.2021
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Changes:
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- Fixed trigger to enable shielding recipes (angels components) to be consistent (16)
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Version: 1.0.8
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Date: 27/05/2021
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Changes:
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- Updated graphics to reference angels new ones (and new internals) by Kirazy
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- Thanks a heap for doing those, you are a champ.
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- Fixed graphical inconsistencies with angels smelting overlays
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- Fixed that icons for recipes and items were swapped for molds (13)
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Version: 1.0.6
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Date: 01/12/2020
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Changes:
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- Fixed tech pre-req bug by angels smelting update
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- Added stone, plastic and copper-tungsten pipe preliminary recipes
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Version: 1.0.5
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Date: 24/11/2020
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Changes:
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- Bump version to work with version 1.1
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Version: 1.0.4
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Date: 02.10.2020
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Changes:
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- Gears have been standardized across vanilla, Bob's, and Angel's components overhaul
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- Migrated missing technology icon from an older version of angels (temp fix)
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- Removed direct smelting to mechanical components
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Version: 1.0.3
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Date: 02.10.2020
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Changes:
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- Shielding casting recipes have been converted to strand casting
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Version: 1.0.2
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Date: 02.10.2020
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Changes:
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- Balance for Angels Industries (components), and small tweaks, provided by Recon419A
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Version: 1.0.1
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Date: 23.09.2020
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Changes:
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- Integrated a recipe ratio tweak by Recon419A for angels components
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Version: 0.18.9
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Bugfixes:
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- Fixed that I was not correctly manipulating table variables
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- Moved T1 coils to strand casting (sorry if it breaks designs)
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- Rabalanced the T1 coils to use the same quantities as angels coils
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- Fixed that coil converting was not given productivity allowance
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Version: 0.18.8
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Bugfixes:
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- Fixed that the new tier 2 smelting recipes did have spent coolant temperature set correctly
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- Fixed that I was setting require behind mod checks potentially causing CRC fails in multiplayer
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Version: 0.18.7
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Bugfixes:
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- Fixed missing tech unlock for tungsten T2 coil
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- Fixed localisation missing for gunmetal
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- Fixed icon replacement function to work with both icon styles
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Version: 0.18.6
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Bugfixes:
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- Fixed that the new tier 2 smelting recipes were not being generated correctly
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Version: 0.18.5
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Features:
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- Added Tier 2 coil making (finally)
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- Added water to Tier 1 casting recipes
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- Renamed and updated casting molds
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- hopefully no conflicts with angels in names now
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- updated icon for spent die to have a slag icon
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- Cleaned up localisation methods
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Version: 0.18.4
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Bugfixes:
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- Fixed trigger lookup errors relating to using the angels industries setting
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- Updated mold recipes, disabled ASE variant of molds if angels ones present
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- Updated number icons to call the refining one, not the petrochem one (in prep of upcomning angels)
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Version: 0.18.3
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Bugfixes:
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- Fixed trigger lookup errors relating to using the angels industries setting
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Version: 0.18.2
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Bugfixes:
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- Fixed Icon size and lookup errors relating to using the angels icons setting
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Version: 0.18.1
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Features:
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- Added Angels Industries support
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- Added pipe smelting if bobs logistics is on
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- Added gear smelting if bobs is installed/component parts if angels industry
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- Decoupled most functions from bobs (so now runs without)
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- Best paired with at least 1 optional dependancy
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Version: 0.18.0
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Features:
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- Updated to 0.18
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Version: 0.17.5
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Features:
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- Added composite icons, to help differentiate between uncoiling and straight plate production
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- Added a setting to use angels icons or the current ones
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Version: 0.17.4
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Bugfixes:
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- Corrected oversight with respect to icon size missing on some recipes
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Version: 0.17.3
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Features:
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- Added more compression recipes (metal coils)
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- Changed the colours of the new alloy coils to match the liquid flow schemes
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- Removed duplicate recipes (copies of angels default ones)
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- Re-worked tech for new coils to be T2 of the tech to leave room for an improved sequence later
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Version: 0.17.2
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Bugfixes:
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- Fixed Tin coil unlock location (tin 3, not alloys 1)
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- Recoloured the Tin coil to be less baby spew green (thanks SuperSandro for the colour fix)
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- Recoloured the Nitinol and Bronze coil to be a bit closer to the plate colour
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Version: 0.17.1
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Features:
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- Migrated to 0.17
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- Added productivity to uncoiling recipes and some ironworks recipes
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- Increased yields in some ironworks recipes (still needs balance)
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- Added compression recipes for bronze, brass, tin, nitinol
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Version: 0.0.3
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Features:
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- "p.o.d" final 0.15 variant changelog
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- changed alloys recipes to match Angels Alloys smelting approach (mixing ingots, not liquids)
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- added Copper compression
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Bugfixes:
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- fixed casting times on Brass compression
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- fixed Brass Sheet Coil icon
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Version: 0.0.2
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Bugfixes:
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- updated mod description
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Version: 0.0.1
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Features:
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- INITIAL RELEASE
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- added Brass, Bronze, Gunmetal, Invar, Electrum, Nitinol, Cobalt-Steel casting plates recipes
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- added Iron, Brass compression recipes
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- added Iron, Steel, Brass, Titanium Gear Wheel casting using molten metals
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- added Iron pipes casting using molten metals
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- added Advanced Alloys Smelting Technology 1 (Brass, Bronze)
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2 (Gunmetal, Invar)
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and 3 (Electrum, Nitinol)
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- added Advanced Ironworks Technology 1 (Iron compression, Iron Gear Wheel, Iron Pipes)
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2(Steel Gear Wheel, Brass compression, Brass Gear Wheel)
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3(Titanium Gear Wheel)
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