33 lines
841 B
Lua
33 lines
841 B
Lua
function fillOmnimatterConfig(config)
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if game.entity_prototypes["omnite"] then
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config["omnite"] = {
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type="resource-ore",
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allotment=60,
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spawns_per_region={min=1, max=1},
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richness=40000,
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size={min=10, max=50},
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min_amount = 150,
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starting={richness=300000, size=25, probability=1},
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multi_resource_chance=0,
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multi_resource={
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}
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}
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end
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--if game.entity_prototypes["omniston"] then
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-- config["omniston"] = {
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-- type="resource-liquid",
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-- minimum_amount=10000,
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-- allotment=60,
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-- spawns_per_region={min=1, max=1},
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-- richness={min=30000, max=60000}, -- richness per resource spawn
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-- size={min=2, max=3},
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--
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-- starting={richness=20000, size=2, probability=1},
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--
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-- multi_resource_chance=0.0,
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-- }
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--end
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end |