28 lines
1.3 KiB
INI
28 lines
1.3 KiB
INI
[mod-setting-name]
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AbandonedRuins-enemy-not-cease-fire=Hostile ruin defenses [img=info]
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ruins-min-distance-from-spawn=Minimum distance from spawn [img=info]
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ruins-large-ruin-chance=Chance for a large ruin per chunk [img=info]
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ruins-medium-ruin-chance=Chance for a medium ruin per chunk [img=info]
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ruins-small-ruin-chance=Chance for a small ruin per chunk [img=info]
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AbandonedRuins-set=Ruin set [img=info]
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[mod-setting-description]
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AbandonedRuins-enemy-not-cease-fire=If turned off, turrets and other defenses in ruins won't attack the player.
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ruins-min-distance-from-spawn=Minimum distance in tiles from spawn.
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ruins-large-ruin-chance=Chance to spawn a large ruin in a generated chunk, 0-1 float value, eg 0.1 is 10% chance.
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ruins-medium-ruin-chance=Chance to spawn a medium ruin in a generated chunk, 0-1 float value, eg 0.1 is 10% chance.
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ruins-small-ruin-chance=Chance to spawn a small ruin in a generated chunk, 0-1 float value, eg 0.1 is 10% chance.
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AbandonedRuins-set=Which collection of ruins is used. Mods can add their own ruin sets.
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[string-mod-setting]
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AbandonedRuins-set-base=Default
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[item-name]
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AbandonedRuins-claim=Claim ruin (make deconstructable)
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[shortcut-name]
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AbandonedRuins-claim=Claim ruin (make deconstructable)
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[controls]
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AbandonedRuins-claim=Claim ruin (make deconstructable)
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