58 lines
1.7 KiB
Lua

data:extend({
{
type = "sound",
name = "nuclear-detonation-close-proximity",
filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_detonation_close_proximity.ogg",
volume = 2.0
},
{
type = "sound",
name = "nuclear-detonation-in-vincinity",
variations = {
{
filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_detonation_in_vincinity_1.ogg",
volume = 1.50
},
{
filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_detonation_in_vincinity_2.ogg",
volume = 1.75
}
}
},
{
type = "sound",
name = "nuclear-detonation-distant-boom",
variations = {
{
filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_explosion_distant_boom_1.ogg",
volume = 1.75
},
{
filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_explosion_distant_boom_2.ogg",
volume = 1.6
},
{
filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_explosion_distant_boom_3.ogg",
volume = 1.75
}
}
},
{
type = "sound",
name = "nuclear-detonation-far-away",
filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_detonation_far_away.ogg",
volume = 2.0
}
})
local nuclear_crater = util.table.deepcopy(data.raw["corpse"]["big-scorchmark"])
nuclear_crater.name = "nuclear-scorchmark"
nuclear_crater.order = "d[remnants]-b[scorchmark]-b[nuclear]"
--nuclear_crater.animation.scale = 8
nuclear_crater.ground_patch.sheet.scale = 4
nuclear_crater.ground_patch.sheet.hr_version.scale = 4
nuclear_crater.ground_patch_higher.sheet.scale = 4
nuclear_crater.ground_patch_higher.sheet.hr_version.scale = 4
data:extend({nuclear_crater})