58 lines
1.7 KiB
Lua
58 lines
1.7 KiB
Lua
data:extend({
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{
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type = "sound",
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name = "nuclear-detonation-close-proximity",
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filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_detonation_close_proximity.ogg",
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volume = 2.0
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},
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{
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type = "sound",
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name = "nuclear-detonation-in-vincinity",
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variations = {
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{
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filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_detonation_in_vincinity_1.ogg",
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volume = 1.50
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},
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{
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filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_detonation_in_vincinity_2.ogg",
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volume = 1.75
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}
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}
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},
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{
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type = "sound",
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name = "nuclear-detonation-distant-boom",
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variations = {
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{
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filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_explosion_distant_boom_1.ogg",
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volume = 1.75
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},
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{
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filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_explosion_distant_boom_2.ogg",
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volume = 1.6
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},
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{
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filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_explosion_distant_boom_3.ogg",
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volume = 1.75
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}
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}
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},
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{
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type = "sound",
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name = "nuclear-detonation-far-away",
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filename = "__True-Nukes__/MushroomCloudInBuilt/sound/nuclear_detonation_far_away.ogg",
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volume = 2.0
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}
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})
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local nuclear_crater = util.table.deepcopy(data.raw["corpse"]["big-scorchmark"])
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nuclear_crater.name = "nuclear-scorchmark"
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nuclear_crater.order = "d[remnants]-b[scorchmark]-b[nuclear]"
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--nuclear_crater.animation.scale = 8
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nuclear_crater.ground_patch.sheet.scale = 4
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nuclear_crater.ground_patch.sheet.hr_version.scale = 4
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nuclear_crater.ground_patch_higher.sheet.scale = 4
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nuclear_crater.ground_patch_higher.sheet.hr_version.scale = 4
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data:extend({nuclear_crater})
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