79 lines
2.7 KiB
Markdown
79 lines
2.7 KiB
Markdown
# Miniloaders
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This mod introduces miniloaders, 1x1 entities that efficiently transfer a full
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belt worth of items into and out of containers, including train cargo wagons.
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They use no Lua when running, keeping your factory's UPS healthy.
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You can use them to feed your high-speed assemblers,
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or put them in your bus as single-belt lane rebalancers.
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Belts from the following mods are fully supported:
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* Bob's Logistics
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* FactorioExtended Plus
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* Space Exploration
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* Ultimate Belts
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* Xander Mod
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* Random Factorio Things
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* Plutonium Energy
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## Videos and Spotlights
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Xterminator has [spotlighted Miniloader](https://youtu.be/6aGD3fh2P5A).
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Seeeno has created a
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[video tutorial in German](https://www.youtube.com/watch?v=f16zRTtZSQA) for Miniloader.
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## Balancing
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Miniloaders require stack inserter research, are relatively expensive to build,
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and consume approximately the power of two fully-upgraded stack inserters.
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## How it works
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Each miniloader hides a set of very fast invisible inserters, one for each lane
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of the belt. Lua scripting adjusts pickup and drop points accordingly when the
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direction of the miniloader is changed.
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Since item movement is handled by inserters, there is no on_tick handler, no Lua
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impact on UPS, and miniloaders will benefit from any future improvements to belt
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and inserter performance made by Wube in the Factorio core.
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## Filtering
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Versions of miniloaders with and without filtering are available once the
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appropriate technology has been researched. As you would expect, to build a
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miniloader capable of filtering, you must use filter inserters as ingredients.
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Note that filter miniloaders behave like filter inserters, and not like vanilla
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loaders: if no filters are set then no items will be moved. You must set at
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least one filter.
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## Localization
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Interested in translating Miniloader to your language? Visit
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[Crowdin](https://crowdin.com/project/factorio-mods-localization) and the changes
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will be integrated into the next release.
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## Known Issues
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* The power usage UI counts each miniloader multiple times, since it shows the
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power used by the inserters, not the miniloaders themselves.
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* Miniloader arrows don't always appear correctly in blueprints.
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## Acknowledgements
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* Arch666Angel — for the original 2x1 loader graphics, cut down to 1x1
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with permission in versions through 1.5.x.
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* Articulating — for the original Loader Snapping.
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* Optera — for Loader Redux's revised and improved loader snapping code, adapted
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here for Miniloaders with permission.
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