25 lines
1.6 KiB
Markdown
25 lines
1.6 KiB
Markdown
# Artisanal Reskins: Angel's Mods
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**Reskins Series mods**
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[Artisanal Reskins: Angel's Mods](https://github.com/kirazy/reskins-angels)
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[Artisanal Reskins: Bob's Mods](https://github.com/kirazy/reskins-bobs)
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[Artisanal Reskins: Compatibility](https://github.com/kirazy/reskins-compatibility)
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[Artisanal Reskins: Library](https://github.com/kirazy/reskins-library)
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**A work-in-progress complete visual overhaul of Arch666Angel's suite of mods**
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This mod reskins the items, structures, equipment, and technologies added to Factorio by Angel's Mods, adding tier coloring and labels. As part of this, structures have been re-rendered in high resolution with Angel's permission (which will eventually be ported into the base Angel's mods).
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As re-rendering efforts are time consuming, and on-going, coloring has been prepared for every relevant structure in Angel's suite, and as models are re-rendered, sprites will be replaced with the new version.
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**Update Schedule**
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Regular content and low-impact bugs will be released monthly.
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Critical bug fixes will be deployed on an as-needed basis.
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Locale updates will be released on the weekend of the week in which they are received from Crowdin.
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**Localization**
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You are welcome to help with localization, please use [this Crowdin project](https://crowdin.com/project/factorio-mods-localization). You can find more details [here](https://github.com/dima74/factorio-mods-localization#how-to-translate-using-crowdin).
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## Licensing
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All content is licensed under [CC BY-NC-ND 4.0](https://creativecommons.org/licenses/by-nc-nd/4.0/).
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