161 lines
4.6 KiB
Lua
161 lines
4.6 KiB
Lua
--- Technology
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-- @classmod Data.Technology
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local Data = require('__stdlib__/stdlib/data/data')
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local Technology = {
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__class = 'Technology',
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__index = Data,
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}
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function Technology:__call(tech)
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return self:get(tech, 'technology')
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end
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setmetatable(Technology, Technology)
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function Technology:add_effect(effect, unlock_type)
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assert(effect)
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--todo fix for non recipe types
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local add_unlock =
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function(technology, name)
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local effects = technology.effects
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effects[#effects + 1] = {
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type = unlock_type,
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recipe = name
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}
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end
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if self:is_valid('technology') then
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local Recipe = require('__stdlib__/stdlib/data/recipe')
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unlock_type = (not unlock_type and 'unlock-recipe') or unlock_type
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local r_name = type(effect) == 'table' and effect.name or effect
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if unlock_type == 'unlock-recipe' or not unlock_type then
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if Recipe(effect):is_valid() then
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add_unlock(self, r_name)
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end
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end
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elseif self:is_valid('recipe') then
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unlock_type = 'unlock-recipe'
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-- Convert to array and return first valid tech
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local techs = type(effect) == 'string' and { effect } or effect
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for _, name in pairs(techs) do
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local tech = Technology(name)
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if tech:is_valid('technology') then
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self:set_enabled(false)
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add_unlock(tech, self.name)
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break
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end
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end
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end
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return self
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end
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function Technology:remove_effect(tech_name, unlock_type, name)
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if self:is_valid('technology') then
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return self, name, unlock_type ---@todo implement
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elseif self:is_valid('recipe') then
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if tech_name then
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local tech = Technology(tech_name)
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if tech:is_valid() then
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for index, effect in pairs(tech.effects or {}) do
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if effect.type == 'unlock-recipe' and effect.recipe == self.name then
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table.remove(tech.effects, index)
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end
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end
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end
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else
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for _, tech in pairs(data.raw['technology']) do
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for index, effect in pairs(tech.effects or {}) do
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if effect.type == 'unlock-recipe' and effect.recipe == self.name then
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table.remove(tech.effects, index)
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end
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end
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end
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end
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end
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return self
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end
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function Technology:add_pack(new_pack, count)
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if self:is_valid('technology') then
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local Item = require('__stdlib__/stdlib/data/item')
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if type(new_pack) == 'table' then
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count = new_pack[2] or 1
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new_pack = new_pack[1]
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elseif type(new_pack) == 'string' then
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count = count or 1
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else
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error('new_pack must be a table or string')
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end
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if Item(new_pack):is_valid() then
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self.unit.ingredients = self.unit.ingredients or {}
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local ing = self.unit.ingredients
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ing[#ing + 1] = { new_pack, count }
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end
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end
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return self
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end
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function Technology:remove_pack(pack)
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if self:is_valid('technology') then
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local ings = self.unit.ingredients
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for i, ing in pairs(ings or {}) do
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if ing[1] == pack then
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table.remove(ings, i)
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break
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end
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end
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end
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return self
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end
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function Technology:replace_pack(old_pack, new_pack, count)
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if self:is_valid('technology') then
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local ings = self.unit.ingredients
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for i, ing in pairs(ings or {}) do
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if ing[1] == old_pack then
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ing[1] = new_pack
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ing[2] = count or ing[2] or 1
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break
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end
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end
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end
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return self
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end
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function Technology:add_prereq(tech_name)
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if self:is_valid('technology') and Technology(tech_name):is_valid() then
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self.prerequisites = self.prerequisites or {}
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local pre = self.prerequisites
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for _, existing in pairs(pre) do
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if existing == tech_name then
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return self
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end
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end
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pre[#pre + 1] = tech_name
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end
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return self
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end
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function Technology:remove_prereq(tech_name)
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if self:is_valid('technology') then
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local pre = self.prerequisites or {}
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for i = #pre, 1, -1 do
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if pre[i] == tech_name then
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table.remove(pre, i)
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break
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end
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end
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if #pre == 0 then
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self.prerequisites = nil
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end
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end
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return self
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end
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return Technology
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